The video details the recent ship updates in the 4.2 PTU, highlighting significant buffs to ships like the Gladius, Prowler, Asgard, Valkyrie, and others, focusing on improved maneuverability, shield capacity, and ammunition. It also covers ongoing technical issues, such as remote turret control bugs, and emphasizes the overall goal of enhancing ship performance, resilience, and gameplay flexibility in the upcoming patch.
The video provides an overview of the recent ship changes and updates introduced in the 4.2 PTU, focusing on several key vessels. The Aegis Gladius has received a maneuverability buff, with its pitch pitch increased from 70° to 75° per second across all variants, including the Pirate Edition. This change makes the Gladius more agile than the Envo Arrow in pitch, and it now surpasses the Arrow in maneuverability overall. Additionally, the Gladius’s speed, shield, and hull HP are slightly better than the Arrow, enhancing its combat capabilities as a light fighter.
Next, the Aegis Idris models, the M and P variants, have seen significant improvements to their turret capacitor capacities, which have been buffed by 500%. This allows for longer sustained firing of their laser turrets. The video also compares the Idris to the Valkyrie, noting that the Idris has less hull HP despite being a drop ship, which seems counterintuitive. The Valkyrie’s hull HP remains higher, and both ships now have slightly increased ammo capacitor capacities, further improving their combat endurance.
The Asgard and Valkyrie ships have also been updated, especially in terms of ammunition capacity. The Asgard’s max ammo load multiplier increased from three to five, providing a 67% boost, and the Valkyrie’s capacity increased from 3 to 3.5, a 17% improvement. The Prowler received notable buffs as well, with its shield HP doubled from two to four size-two shields, and its nose HP increased from 8,500 to 11,500. The ship’s overall structure, speed, and boost capabilities have been enhanced, making it more resilient and faster in combat and atmospheric maneuvers.
Additional ship updates include the Star Lancer Max, which saw a 20% increase in SEM speed, boosting from 135 to 160 m/s, and improvements to its capacitor capacity, now holding four units instead of three. The Star Lancer Tack also received a speed boost, with its SEM speed increasing from 110 to 150 m/s, and its maximum navigation speed slightly rising. These changes improve the ships’ agility and operational efficiency, especially in combat and exploration scenarios. The video also mentions a new patch addition reducing the cross-section emissions of the Asgard and Valkyrie, though detailed data is pending.
Finally, the video explores some ongoing technical issues and testing, such as the bug with controlling remote turrets from the pilot seat, which is still in progress. The presenter demonstrates the ship’s weapon capacities and the effects of detaching guns for better capacitor management. The Anvil Centurion is highlighted for its massive ammo capacitor increase, allowing it to fire continuously for an extended period. Overall, the video provides a comprehensive overview of the upcoming ship buffs, fixes, and ongoing development efforts in the 4.2 PTU, indicating a focus on improving ship performance, resilience, and gameplay flexibility.