Server Meshing Phase.2 [500 - 1000 Player Server] - 30K Shower & 890J Party | Star Citizen 4k

The video showcases the testing of Star Citizen’s new server meshing capabilities, allowing for up to 1,000 players but initially plagued by technical issues like crashes and performance drops. After switching to a more stable 500-player server, the host enjoys the social aspects of the game while highlighting the need for improvements in hangar availability and overall performance as player counts increase.

In the video, the host begins by testing the new server meshing capabilities of Star Citizen, which allows for larger player counts, specifically a configuration of up to 1,000 players across six authoritative zones. The initial attempts to join a 1,000-player server are met with significant technical issues, including frequent crashes (referred to as “30k errors”) and severe fluctuations in both client and server FPS (frames per second). The host experiences delays in equipping items and struggles to navigate the game world, leading to multiple crashes and a frustrating gaming experience.

After several attempts to rejoin the game, the host finally connects to a 500-player server, which appears to be more stable than the previous 1,000-player attempt. The FPS is relatively consistent, and the host enjoys the camaraderie of other players as they gather in elevators and other areas. Despite the smoother experience, the host notes that the game still needs improvements, particularly in terms of hangar availability, as players are left waiting for extended periods just to exit their hangars.

While exploring the game, the host attempts to assist another player stranded in space, highlighting the social aspects of Star Citizen where players can interact and help each other. However, they encounter issues with hangar queues, which become a bottleneck as the player count increases. The host emphasizes the need for more hangars to accommodate larger player counts, as this could hinder gameplay and player interactions.

As the video progresses, the host participates in an “A90 Jump Party,” where players gather on a ship for a shared experience. Despite the excitement, the FPS drops significantly due to the number of players and ships in the area. The host describes the chaotic and fun atmosphere as they navigate through the game, noting the challenges that come with high player density, such as lag and performance issues.

Towards the end of the video, the host reflects on the overall experience, expressing optimism about the future of server meshing in Star Citizen. They acknowledge the technical difficulties but remain hopeful that once the issues are resolved, the game will provide a rich and interactive environment for players. The host concludes by emphasizing the potential for exciting player interactions and adventures as the game continues to evolve and expand.