SC Live Missions Part 2 in 1min 34sec

In a Star Citizen Live stream, hosts Elliot and Jared showcased the development of the mission maker feature, demonstrating the creation of missions using various parameters and blocks. They discussed the complexity and length of coding some mission chains and encouraged viewers to watch the full show on YouTube for a comprehensive understanding.

In an hour-long Star Citizen Live stream, the hosts, Elliot and Jared, continued working on the mission maker feature in the game. Elliot provided a summary of where they left off in the previous episode. The mission builder works by creating blocks that have parameters such as getting, following, killing, or subduing, which are linked together to create a series of rules for the missions. Some missions can have multiple objectives running simultaneously, and the objectives can be achieved or failed, leading to consequences like being kicked out or changing the current objective.

Elliot demonstrated a fully expanded mission block, revealing a detailed list of variables that extended beyond the page. He mentioned that some mission chains can take over seven months to code, but they will continue adding mission blocks as needed. This growing list of mission types and blocks is expected to expedite future work since experience makes the process faster.

As the show progressed, it became apparent that summarizing the entire hour into a brief format was challenging. The hosts mainly focused on working together and discussing the process of creating missions, making it difficult to generate condensed highlights. Therefore, the viewers were encouraged to watch the full show on YouTube for a more comprehensive understanding.

The host apologized for not covering the previous week’s episode due to personal commitments. He explained that he had attended a funeral for a military friend, causing him to miss the previous episode. Although he found the latest episode entertaining, there wasn’t much significant information that warranted summarization. Thus, he encouraged interested viewers to watch the full show on YouTube.

In conclusion, the Star Citizen Live stream featured Elliot and Jared continuing their mission maker feature development. They showcased the intricate process of creating missions using blocks with various parameters. The extensive list of variables and the expected seven-month coding time for some mission chains indicated the complexity of the feature. The hosts emphasized the value of watching the full show for a more detailed and immersive experience.