SC Live Hangars and Cargo 4 min 48sec

In a recent Star Citizen live event, developers discussed the removal of a confirmed item from the roadmap for version 3.23 due to potential game-breaking issues, emphasizing the importance of core features like ship calling. They also outlined current and future plans for hangars in the game, including enhanced security gameplay, hangar sizes based on ship fleet, limitations on hangar customization, shared inventories for party members, and the addition of furniture for player customization.

In a recent Star Citizen live event, Jared and Chad discussed the removal of a confirmed item from the roadmap for version 3.23 due to potential game-breaking issues. Chad, a senior lead gameplay developer, explained that the system needed further work before being added as a sub-patch. They emphasized the importance of core features like ship calling in the game’s development.

Chad mentioned that in the current state, random players entering your hangar will be teleported out for trespassing, with plans for enhanced security gameplay in the future. Players will only be able to travel to hangars belonging to party members, and kicking a player from your party will instantly teleport them out. Different hangar sizes will be available based on the largest ship in your fleet, with larger ships granting access to larger public hangars.

Personal hangars are currently in a tier zero state, with limitations on portability and transferability. Players must choose wisely when setting up their hangars, as changes will require a new patch or wipe. There are no limits on the number of people allowed in a hangar, and specific gameplay mechanics like using weapons or accessing inventories are being considered for future updates.

Players will be warned before items disappear from public hangars, and the ability to populate multiple personal hangars will be added in the future. Party members will eventually have access to shared inventories within hangars, but details on implementation are still being worked out. The developers are also planning to introduce furniture for player customization, with a focus on personalizing hangar spaces. Lastly, the text also mentioned the potential for glitching into other players’ spaces with weapons, leading to consequences like receiving a crime stat.