The Alpha 3.22 patch of Star Citizen introduces Structural Salvage, enhancing the Salvage gameplay by allowing players to break down ships and collect structural components. This update also adds a buffer inventory and a dispenser mechanic for easier material collection and crate production, making Salvage more satisfying and providing potential for future improvements in the profession.
The Alpha 3.22 patch of Star Citizen has introduced a new feature called Structural Salvage, which enhances the existing Salvage gameplay. Previously, Salvage involved removing components from ships for profit, but the recent update has nerfed the amount of illicit goods found in Salvage contracts. However, the new Salvage mode brings excitement to the profession. By activating Salvage mode and pressing left alt and W, players can switch to the Structural Salvage mode. This mode allows players to break down ships into smaller pieces, similar to mining, and then disintegrate those pieces to gain a new commodity called structural components.
Salvaging ships now have a buffer inventory, which allows for a longer period of material collection without having to deal with Su crates too frequently. When the buffer is full, players can select the commodity they want to produce, and the ship will dispense crates for them to place on their grid. If players remove the dispensed crates quickly and have the automatic eject option set, the dispenser will continue producing crates as long as there are enough materials. This new mechanic has changed the game for Salvage professionals.
The value of structural Salvage is higher than RMC (a fake space currency), with structural Salvage selling for just over 12K per Su Mark. However, there is a caveat - structural Salvage cannot be sold at the tdd like RMC. Instead, it needs to be sold at the admin office. There may be limited demand for structural Salvage at certain locations, which can affect its price. The act of structural Salvage is incredibly satisfying and more enjoyable than Hull scraping. The future of Salvage looks promising and this update has brought a positive change to the profession.
In conclusion, the Alpha 3.22 patch of Star Citizen has introduced the Structural Salvage feature, enhancing the Salvage gameplay. Players can now break down ships into smaller pieces and disintegrate them to obtain structural components. The introduction of a buffer inventory allows for longer periods of material collection. The produced Salvage can be dispensed as crates by the ship, and selling it at admin offices offers higher value. Despite possible limited demand, the new Salvage mechanic has improved the overall Salvage experience and gives hope for future developments in the profession.