SaltEMike reacts to the Drake Ironclad Q&A post, discussing his decision to choose the assault version of the ship and comparing it to competitors like the Anvil Liberator and Crusader Hercules. He explores the features and modularity of the Ironclad, speculating on its potential for cargo hauling and strategic gameplay while raising questions about insurance handling and self-destruct mechanisms.
In the video, SaltEMike shares his thoughts and reactions to the Drake Ironclad Q&A post that was released recently. He reveals that he has chosen to go with the assault version of the Ironclad and proceeds to explain his reasoning behind this decision. He compares the Ironclad and Ironclad assault to their main competitors such as the Anvil Liberator and Crusader Hercules, highlighting the strengths and weaknesses of each. SaltEMike expresses his surprise at certain design choices made by the developers, particularly regarding the lack of a retracting roof on the Ironclad assault and the removal of the tractor beam setup.
SaltEMike discusses various features of the Ironclad, including its potential use as a mini carrier, the presence of an Armory on the base version, and the inclusion of a repair bay on the assault version. He speculates on the functionality of the repair bay and how it might impact gameplay. The video also touches on the self-destruct feature of the Ironclad, which includes two independent systems in the Command Module and cargo module. SaltEMike raises questions about insurance handling when detaching the Command Module and the potential loss of the main ship.
The video delves into the modularity of the Ironclad, specifically the ability to detach the Command Module and fly it independently. SaltEMike discusses the implications of this feature for gameplay and how it could be used strategically. He also compares the Ironclad to other cargo ships in the game, such as the Caterpillar and the C2, highlighting the strengths and weaknesses of each. SaltEMike emphasizes the importance of understanding cargo gameplay mechanics and how it influences his decision to choose the Ironclad assault over other options.
In conclusion, SaltEMike reflects on his decision to go with the Ironclad assault, citing its potential for cargo hauling and the strategic advantages it offers. He acknowledges that the choice of ship ultimately depends on individual playstyles and preferences, but he believes that the Ironclad assault aligns well with his goals in the game. SaltEMike expresses excitement for the future of cargo gameplay and looks forward to seeing how the Ironclad performs in practical scenarios once it is available in-game.