SaltEMike Reacts to the Anvil Odin Founders Club Sale

SaltEMike critiques the Anvil Odin Founders Club sale for its dramatic marketing, restrictive access requirements, and an essay application process that may be easily circumvented, while expressing skepticism about investing heavily in large concept ships that may take years to develop and might not meet expectations. He also discusses the ongoing issues with bots in the Star Citizen community, the uncertain future utility of big ships like the Odin, and urges players to carefully consider the risks before purchasing expensive in-game assets.

In this video, SaltEMike reacts to the announcement of the Anvil Odin Founders Club sale, which revolves around the release of the Anvil Odin battle cruiser, described as the last ship from the original crowdfunding campaign’s stretch goals. He critiques the marketing language used to promote the Odin Founders Club, finding it overly dramatic and somewhat off-putting, especially the emphasis on cooperative group play and crew coordination. Mike also highlights the requirement that only concierge-level backers can apply for access, which he views as a barrier and a questionable measure of player commitment or intelligence.

Mike explains the application process for the Odin Founders Club, which involves submitting a 999-word essay explaining why applicants deserve to captain the first battle cruiser-class vessel. He is skeptical about the effectiveness of this approach, noting that many applicants could easily use AI tools to generate these essays, thereby undermining the intent to filter genuine players. He also discusses the broader problem the sale aims to address: the prevalence of bots buying ships for resale, which has been an ongoing issue in the Star Citizen community.

Reflecting on his own involvement, Mike shares that although he has backed the game with around $20,000, much of that investment came from streaming revenue used to give away ships rather than personal collection. He expresses a preference for earning ships through gameplay rather than purchasing high-priced concept ships, emphasizing that these large ships often take years to develop and may not meet expectations upon release. He cautions viewers about the risks of investing thousands of dollars in concept ships that might change significantly or lose their intended use as the game evolves.

Mike also touches on the implications of the sale for the broader Star Citizen economy and community. He speculates whether this sale might help pay off investors or buy out certain stakeholders, though he acknowledges this is just a theory. Additionally, he questions the practicality and future utility of large ships like the Odin, Kraken, and Bengal, especially given recent game design discussions that might render some of these ships less relevant or fun to use. This uncertainty adds to his hesitation about spending large sums on concept ships.

In conclusion, Mike finds the Odin Founders Club sale to be a very “Star Citizen” thing—quirky, complex, and somewhat frustrating. While he hopes the new process might reduce bot purchases and improve fairness, he remains skeptical about its overall effectiveness and cautions players to think carefully before investing heavily in ships that may not arrive for years or live up to their hype. He invites viewers to share their thoughts on the sale and the future of these large, expensive ships in the Star Citizen universe.