SaltEMike reacts to the MISC Starlancer TAC in Star Citizen, highlighting its sleek design, versatile internal layout, and impressive offensive capabilities, making it suitable for team play, ground support, and role-playing scenarios. He discusses its potential impact on gameplay balance, comparing it to other ships and expressing excitement about its features, while also considering possible implications for ship progression and game dynamics.
The video features SaltEMike reacting to the Star Citizen ship, the MISC Starlancer TAC, highlighting its design, features, and potential uses. He notes that the Starlancer TAC is a variant of the original Starlancer series, outfitted with a more offensive loadout, including remote turrets on top and missile turrets at the rear operated by the co-pilot. The ship has a sleek, darker stealth armor aesthetic with a cohesive shape language that emphasizes industrial, chunky forms, reflecting MISC’s manufacturing pride. Its exterior design is more refined and less exposed compared to other ships like the Redeemer, giving it a modern, high-tech appearance with impressive lighting effects.
The ship’s internal layout is versatile, featuring a cargo bay capable of holding 96 SCU and space for ground vehicles, along with a dedicated hangar on top that can carry one Fury or two with skillful piloting. Inside, the ship has been reconfigured to include a troop deployment area, a small medical bay—unique among MISC ships—and an extended habitation area with a kitchen and bunk rooms. The cockpit is spacious and integrated with the bridge, accommodating both pilot and co-pilot comfortably, and the ship can also hold eight Prospector mining bags at the rear, making it suitable for mining operations as well.
SaltEMike discusses the ship’s armament and functionality, emphasizing its offensive capabilities with four pilot-controlled guns and multiple remote turrets, including two sizable twin size five turrets. He describes the ship’s missile pods and turret animations, noting their cool design and potential for team-based combat, especially in bunker-busting missions. The ship is positioned as a highly versatile platform, suitable for large groups or military RP scenarios, with space for ground troops and small vehicles like Cyclones, making it appealing for organized gameplay and role-playing.
He compares the Starlancer TAC to other ships like the Constellation, Carrick, and Corsair, questioning whether it might be a competitor or even a replacement for some, due to its impressive loadout and features. While it shares similarities with a mini Carrick in terms of cargo and ship capacity, it is more heavily armed and has unique features like a medbay, which could influence ship progression and gameplay strategies. SaltEMike considers whether this ship might be power creep, given its capabilities, and reflects on how it might impact the game’s ship hierarchy and balance.
In conclusion, SaltEMike expresses personal interest in trying out the Starlancer TAC, praising its aesthetic and functionality. He sees it as a potential game-changer for team play and RP scenarios, especially if bunker-busting gameplay becomes prominent. However, he also voices some concerns about the ship’s role in the broader game ecosystem, including the implications of ship progression and the increasing power of ships with advanced features like medbays. He wraps up by mentioning the upcoming Invictus Launch Week, hinting at new ships and updates, and encourages viewers to prepare for the event, highlighting the ongoing excitement and rapid evolution of Star Citizen’s ship lineup.