SaltEMike Reacts to 🛠️ Ship Repair Exploit in Star Citizen – How to Become Unkillable

In this video, SaltEMike reacts to a long-standing ship repair exploit in Star Citizen that allows players to instantly and endlessly repair large ships without using materials, making them nearly unkillable and disrupting multiplayer balance. He criticizes Cloud Imperium Games for their slow response to such issues, praises the responsible reporting by player Space Cutlet, and urges the community to support efforts to fix these exploits to preserve fair and enjoyable gameplay.

In this video, SaltEMike reacts to a long-standing ship repair exploit in Star Citizen that effectively makes large ships unkillable. The exploit involves using the salvage and repair tools in a way that allows players to repair critical ship components instantly and without consuming repair materials, making it impossible to destroy the ship through conventional damage. The exploit has existed for years but has become more prominent with the introduction of larger capital ships, exacerbating its impact on multiplayer gameplay, especially piracy and large-scale ship battles.

SaltEMike explains that the exploit was first discovered by a player known as Space Cutlet, who has responsibly reported it multiple times over the years to Cloud Imperium Games (CIG) without any meaningful action being taken. Cutlet eventually made the exploit public to raise awareness after repeated private reports were ignored. SaltEMike criticizes CIG for their slow response to such issues, noting a pattern where exploits only get fixed once they become publicly known and cause significant problems, as was the case with a previous exploit involving the Halc ship.

The video includes a detailed demonstration of how the exploit works using various ships like the Mole and the Raft. By right-clicking with the repair tool on damaged ship parts, players can repair critical components without using any repair material, effectively resetting the ship’s health to full every server tick. This means that no matter how much damage is inflicted, the ship remains operational and cannot be destroyed unless hit by extremely powerful weapons or rammed. SaltEMike highlights how this breaks the intended gameplay balance, especially in multiplayer scenarios involving capital ships.

SaltEMike also discusses the broader implications of the exploit on Star Citizen’s development and player experience. He points out that while engineering and other upcoming systems might eventually address these issues, the current state of the game—with numerous unaddressed exploits and bugs—hurts the overall playability and enjoyment. He expresses frustration with CIG’s tendency to delay fixes and rely on future systems to solve present problems, leaving players to deal with broken mechanics in the meantime.

In conclusion, SaltEMike urges the community to support responsible content creators like Space Cutlet who expose these issues to push for necessary fixes. He emphasizes that multi-crew gameplay cannot be enjoyable or balanced if exploits like this remain in the game. Until CIG takes decisive action, exploits will continue to undermine the game’s integrity and frustrate players who want a fair and engaging experience with capital ships and large-scale PvP combat.