SaltEMike Reacts to CIG RESPONDS: is AZ ramming allowed?!? - Talking Dirty (Star Citizen)

In this video, SaltEMike reacts to a discussion about whether ramming other ships is allowed in Star Citizen, specifically looking at the concerns raised by Chaos Squad, a piracy organization. CIG’s response highlighted the issue of piracy and theft, the limitations of the current crime and law system, and the need for clearer guidelines to prevent misunderstandings and promote fair gameplay.

In this video, SaltEMike reacts to a discussion about whether ramming other ships is allowed in Star Citizen. The video revolves around Chaos Squad, a piracy organization in the game, questioning whether ramming is acceptable. SaltEMike expresses hesitations about discussing org-related topics but concludes that this particular issue is worth exploring. Chaos Squad encountered a cargo hauler in an Armistice Zone and assumed it was abandoned, so they used a Fury to break in and steal from it. However, another player threatened to report them if they didn’t pay 5 million in-game credits. Chaos Squad raised concerns about using the report system as a way to extort others.

CIG (Cloud Imperium Games) responded to these concerns, stating that gaining control of another player’s ship, regardless of where it happens, constitutes piracy. While the crime and law system in the game is not perfect, theft and piracy are not reportable offenses. CIG also addressed the issue of weaponizing the reporting system, stating that all reports are reviewed and action is taken against those who abuse the system. However, some players argue that false reporting does occur and criticize CIG for not addressing it effectively.

The video raises questions about the boundaries of gameplay within the Armistice Zones and the use of the report system as a means of threatening or bullying other players. It underscores the need for clear rules and guidelines from CIG regarding what is allowed and what is not. The PVP community, including Chaos Squad, seeks clarity to avoid inadvertently breaking the rules and risking their accounts. However, some players believe that CIG’s response was too vague and that it should be more actively involved in addressing these concerns.

The issue highlights the frustration and tensions between different player communities within Star Citizen, particularly between pirates and cargo haulers. It also draws attention to the limitations of the game’s current crime and law system and the need for improvements. Overall, there is a pressing need for better communication and more specific guidelines from CIG to prevent misunderstandings and promote fair gameplay.