RSI POLARIS - Apollo, Bounty Hunting V2, Building Interiors & SQ42 Polishing | Star Citizen Progress

This video discusses the progress made in Star Citizen during December, highlighting features such as additional derelict settlements, bounty hunting version 2, building interiors, persistent hangers, and underground facilities. The speaker also mentions bug fixing, tech debt, and the completion of work on the RSI Apollo, RSI Polaris, and Squadron 42 polishing.

In this video, the speaker discusses the progress made in Star Citizen during the month of December. They begin by mentioning the addition of additional derelict settlements, which will enhance the diversity of NPCs and points of interest in the game. Next, they highlight the highly anticipated feature of bounty hunting version 2, which will offer a detailed and skill-based career path with various tracking and hunting tools. The speaker also mentions bug fixing and tech debt as an ongoing effort to improve the game’s stability and performance.

One of the speaker’s personal favorites is the building interiors feature, which will provide localized missions, player housing, and interesting points of interest within cities. They mention that progress on this feature had been put on hold but has since been picked up again. The addition of persistent hangers and freight elevators is also discussed, as these will offer players a place to call home and change how they interact with their ships and cargo.

Other features mentioned include the new underground facilities or distribution centers, which will handle large amounts of cargo and offer various hauling missions. The speaker also mentions the new mission type of stealing or recovering cargo, which will provide work for both criminals and non-criminals. The new player experience, the origin g12 vehicle, outpost homesteads, and the resource management system are also highlighted. Finally, the speaker mentions the completion of work on the RSI Apollo, RSI Polaris, and Squadron 42 polishing.

Overall, the video provides an overview of the various features and deliverables that had work completed in December, giving viewers a glimpse into the ongoing progress of Star Citizen.