Rocket Launcher, Rocket Turrets + more (SE2 Preview)

The Space Engineers 2.3 update preview showcases new rocket turrets with improved designs and manual control, enhanced character weapons with iron sights, and immersive visual effects like damage decals and ground markings. These additions aim to enrich gameplay by improving combat mechanics and environmental detail, with the full update releasing alongside a live stream on July 6th.

The video provides a preview of the upcoming Space Engineers 2.3 update, titled “Drive, Automate, and Detonate.” The creator showcases several new features and improvements that players can expect in this update. Keen Software House has allowed access to various elements of the update, which the presenter quickly explores to give viewers an overview of the new content and gameplay enhancements.

One of the main highlights is the introduction of rocket turrets in both small and large variants. These turrets have been redesigned with a fresh SE2 style while retaining similarities to their SE1 counterparts. The update includes vertically stacked rocket launch tubes and horizontal launch tubes, along with fixed forward rocket pods for both large and small grids. Notably, the small fixed forward rocket pod now features a conveyor port, allowing players to reload it via piping, a functionality that was missing in SE1.

The video also demonstrates the new turret control system in SE2, which allows players to manually operate turrets through a control panel. This system closely resembles the one from SE1, complete with a reticle for aiming. The presenter shows off the powerful impact of these rocket turrets, emphasizing their effectiveness against small grids and capital ships, making them a valuable addition to various ship types, from fighters to capital vessels.

In addition to weaponry, the update brings improvements to character weapons, including the addition of iron sights for better aiming. The presenter highlights new visual decals that enhance immersion, such as damage holes on blocks when shot, scorch marks from rockets, and drill indentations on voxels. These subtle visual effects contribute to a more realistic and engaging gameplay experience.

Finally, the update also introduces new wheel blocks that leave ground decals, adding to the environmental detail. The presenter encourages viewers to explore other community previews for different aspects of the update and to tune into the live stream scheduled for July 6th, which will coincide with the official release of SE 2.3. The video concludes with a call to like, comment, and subscribe for more content.