Pyro & Server Meshing In Summer 2024! - Replication Layer & Features Coming Next | Star Citizen

The latest road map update for Star Citizen reveals ongoing testing for the replication layer separation and plans to release Pyro and server meshing in the summer of 2024. These developments, along with the addition of various features, are expected to make significant progress towards making the game playable and potentially bringing it closer to a releasable state.

The latest road map update for Star Citizen reveals that testing is underway for the separation of the replication layer from the game servers. However, it is unlikely to be released in a patch before the holiday break. The only updates currently committed to the build are structural salvage inventory, cargo containers, the Santo K, all three X1 variants, and the newly announced Drake cutter Rambler. The remaining items to be committed are the replication layer split and the 3.22 patch cycle.

In the first half of 2024, several features are planned to be added to the persistent universe. These include master modes, new persistent hangars and freight elevators, new cargo updates, FPS combat improvements, new scopes and weapon systems, the new EVA system, interaction mode updates, new shopping and mission apps, and a new character customizer. Additionally, there will be updates to the MobiGlas and starmap, distribution centers, and new vehicles. These updates are planned to be released in the first six months of the year.

By summer 2024, Pyro and server meshing are targeted for release in the quarter 3 patch. The tech preview channel will host playtests of the Pyro system leading up to its release. Alongside this, there are plans to release the new Quantum travel system, new HUD and mfds, resource management, hacking, and more. It’s important to note that these plans do not include what is planned for the latter half of 2024.

With the completion of the replication layer separation and the release of Pyro and server meshing, Star Citizen will take a major step towards becoming playable. The year 2024 is expected to be the most significant in the game’s development, with many teams transitioning from working on Squadron 42 to the persistent universe. The progress made in both the Squadron 42 and persistent universe development is expected to contribute to the game reaching a releasable state.

In conclusion, the road map update reveals ongoing testing for the replication layer separation, with a target of a 3.22 patch release in early 2024. The first half of 2024 will see the addition of various features to the persistent universe, while Pyro and server meshing are targeted for a summer 2024 release. The year 2024 is anticipated to be a crucial year for Star Citizen’s development, potentially bringing the game closer to a releasable state.