In the video, the host reviews the changes to prospector mining in Star Citizen 3.24.3, noting improvements like the redesigned Multi-Function Displays (MFDs) but expressing frustration over ongoing issues with mining mechanics and sound disturbances. While they successfully scan for ores on the moon Magda, they encounter difficulties with controls and cargo capacity, ultimately highlighting that core extraction problems remain unresolved despite some positive updates.
In the video, the host discusses the changes to prospector mining in Star Citizen version 3.24.3, highlighting some ongoing issues and new features. The host expresses frustration over the persistent loud noise coming from other players’ hangars, which remains unfixed. They embark on a surface mining run to assess the current state of prospector mining, particularly focusing on the recent bug fixes that have allowed players to mine harvestables from the ground.
One of the notable updates mentioned is the redesign of the Multi-Function Displays (MFDs) in the prospector ship. The host recalls their previous criticism of the MFD layout, which featured four screens and a holographic view. In the latest update, the screens have been streamlined to a more user-friendly holographic interface, making navigation and information display clearer and more visually appealing. The host appreciates this improvement and shares a nostalgic moment about their first ship in the game, inviting viewers to share their own experiences.
As the host travels to the moon Magda for mining, they express excitement about getting back into the prospector mining series they have been running. They mention their previous experiences with mining on other moons and the community’s positive feedback on their content. Upon arriving at Magda, the host begins scanning for mining opportunities but encounters confusion with the new user interface, trying to locate the distance to the ground and other essential information.
During the mining process, the host discovers various ores but struggles with the controls, noting that the default settings have changed. They find some ores that are too difficult to break with their current equipment and express concern that the mining mechanics may still be broken. Despite successfully scanning and attempting to collect ores, the host notices that the cargo hold displays zero capacity, leading them to question whether they are actually collecting any materials at all.
In conclusion, the host reflects on the overall experience of prospector mining in the latest update. They highlight that while some improvements have been made, such as the MFD redesign, the core issue of being unable to extract and collect ores remains unresolved. The video ends with the host encouraging viewers to share their thoughts on the prospector mining situation and their own experiences in the game, emphasizing the importance of this core gameplay loop for both new and returning players.