Prisons [2013-2014] - Star Citizen #shorts

The speaker in a video about Star Citizen discusses the concept of facing consequences for criminal actions in the game, particularly the idea of going to prison if caught by the UEE. They propose gameplay mechanics where players, especially pirates who are captured, would have to find a way to escape prison through activities like bribing or other means, balancing realism with enjoyable gameplay experiences.

The speaker discusses the concept of facing consequences for criminal actions in the game Star Citizen, particularly the idea of going to prison if caught by the UEE (United Empire of Earth). They initially ponder the idea of serving an actual sentence in prison as a gameplay mechanic, but quickly dismiss it as something that would be awful and not enjoyable for players. Instead, they suggest potential gameplay mechanics where players, especially pirates who are captured, would have to find a way to escape prison.

In the proposed mechanic, players who are captured and sent to jail would have the option to bribe their way out or engage in other activities to secure their release. This approach is seen as a more player-friendly alternative to being permanently incapacitated and unable to continue playing the game. The concept of having to navigate a prison system within the game adds an additional layer of challenge and consequence for players engaging in criminal activities.

The speaker emphasizes the importance of balancing realism with enjoyable gameplay experiences. While the idea of serving a full prison sentence may be too punishing and frustrating for players, the notion of having to work towards escaping prison adds a sense of risk and reward to criminal activities within the game. By incorporating mechanics that allow players to interact with the prison system and find ways to regain their freedom, the game aims to provide engaging and immersive gameplay for all types of players.

Overall, the discussion highlights the developers’ intention to create a dynamic and immersive gaming experience in Star Citizen, where players’ actions have consequences that shape their gameplay journey. The concept of facing repercussions for criminal behavior, such as imprisonment, adds depth to the game world and encourages players to think strategically about their choices. By offering alternative paths to escape from prison, the game aims to strike a balance between realism and player enjoyment, ensuring that even encounters with the law can lead to exciting and challenging gameplay scenarios.