The hosts share their first impressions of the new Star Citizen vehicles, the Golem mining ship and the Argo Geo Titan suit, highlighting their unique designs, functionalities, and potential gameplay implications. They discuss the upcoming “Workers Week” event and express excitement about the new ships, inviting viewers to engage in dialogue about their roles within the game.
In the video, the hosts discuss their first impressions of two new vehicles introduced in Star Citizen: the Golem and the Geo. They start by mentioning an upcoming event called “Workers Week,” which is expected to feature sales of industrial ships and skins that were not available during previous events. The hosts speculate that the release of these new ships aligns with this event, and they anticipate further releases during Alien Week and Invictus. The discussion touches on the trend of introducing similar ships and vehicles, indicating a shift in the game’s development strategy.
The Golem, a mining ship, is described as having a unique design and functionality. It features two circular cargo canisters with a capacity of 16 SCU each, making it comparable to the Prospector in terms of capacity. However, the Golem lacks an interior, which the hosts suggest might make it a more affordable option, estimating a price range of $125 to $145. They also note that the Golem appears to be a smaller, more compact ship, designed for short-range mining operations without the need for extensive living facilities.
The hosts express mixed feelings about the Golem’s design, particularly its complicated mining arm mechanism, which they feel could have been simplified. They appreciate the ship’s aesthetic, noting that it incorporates elements from other Drake ships like the Cutter and the Mule. The conversation also highlights the potential for the Golem to fit into various ship hangars and its compatibility with other Drake vessels, which may enhance its utility in gameplay.
Moving on to the Argo Geo, the hosts discuss its features as a Titan suit designed for mining. The Geo includes a mining interface and the ability to use a tractor beam, which they believe could open up new gameplay possibilities. The suit’s design allows for mobility and versatility, with a jump feature that could be applicable to various gameplay scenarios. The hosts speculate that this could lead to the introduction of additional Titan suits from other manufacturers, expanding the gameplay dynamics within the universe.
In conclusion, the hosts invite viewers to share their thoughts on the Golem and Geo, emphasizing the excitement surrounding the new vehicles and their implications for gameplay. They acknowledge that the ships are still fresh and that players will need time to fully understand their roles within the game. The discussion ends on a hopeful note, with the hosts encouraging the community to engage in dialogue about the new content and its impact on the Star Citizen experience.