Original Kingdom Come Deliverance Backer's Impressions of Kingdom Come Deliverance 2

In the video, host Irod shares his impressions of “Kingdom Come Deliverance 2,” highlighting its technical improvements, enhanced character animations, and revamped crafting system, which align with the developers’ original vision for the franchise. He praises the refined combat mechanics and expresses excitement for the story, promising a full review and money-making tips after completing the game.

In the video, the host, Irod, shares his first impressions of “Kingdom Come Deliverance 2,” reflecting on his experience as an original backer of the first game since its Kickstarter campaign in 2014. He highlights the game’s development journey, noting that it has evolved significantly since its alpha and beta stages. Irod emphasizes that the sequel represents the true vision that the developers at Warhorse Studios had for the franchise, which was initially intended to be a trilogy but has now expanded into multiple games.

Irod praises the technical performance of “Kingdom Come Deliverance 2,” stating that it runs nearly flawlessly, with only minor graphical glitches. He points out the improvements in character animations, particularly in facial expressions, which add more life to the characters compared to the first game. The lighting and sound design have also seen enhancements, making the environment feel more immersive, especially with realistic sound effects when interacting with the surroundings.

The crafting system has been revamped in the sequel, allowing players to understand why they failed in their crafting attempts and introducing quality tiers for crafted items. Irod appreciates the balance of progression and grinding in the game, as he engages in activities like crafting and reading to level up his character, Henry. He mentions that the core mechanics from the first game remain intact, which will appeal to returning players.

Combat is another area where Irod notes significant improvements. He acknowledges that while the master strike mechanic from the first game is still present, the overall combat experience has been refined to feel more realistic and less clunky. The counter system has also been enhanced, resulting in more fluid and engaging fight sequences, which Irod finds particularly impressive for a game set in a historical period focused on sword fighting.

After playing for about ten hours, Irod expresses his excitement for the surprises the story has in store, although he refrains from revealing too much due to his limited progress. He plans to post a full review upon completing the game and also intends to share money-making tips for players. Irod encourages viewers to engage with him in the comments about their experiences with the franchise and expresses his willingness to create more content related to “Kingdom Come Deliverance.”