Optimizing Your Tobii Eye Tracker 5 For Star Citizen: The Ultimate Guide

The video provides a detailed guide on optimizing the Tobii Eye Tracker 5 for Star Citizen, focusing on essential settings to enhance head tracking and gameplay experience. The presenter advises disabling certain features that can cause disorientation during combat and encourages viewers to adjust sensitivity settings based on personal preference, while also recommending against using the device for FPS combat.

The video provides a comprehensive guide on optimizing the Tobii Eye Tracker 5 for use in the game Star Citizen. The presenter emphasizes the importance of head tracking in enhancing gameplay and shares personal preferences for using the Tobii device, while acknowledging that other tracking systems like TrackIR are also effective. The video aims to assist viewers in setting up their eye tracker properly, without promoting any corporate agenda.

To start, the presenter instructs viewers to navigate to the options menu in Star Citizen, specifically to the comms FIP and head tracking settings. They explain how to enable head tracking by selecting Tobii as the source, which activates the eye tracking feature. The video also highlights a red indicator on the screen that shows tracking in action, although this does not appear in-game. The presenter suggests rebinding the default toggle key for head tracking from the numpad to caps lock for easier access, allowing players to activate or deactivate the feature as needed.

Next, the video delves into specific settings that the presenter recommends changing to improve the head tracking experience. They advise disabling the “head tracking General use position offset in cockpits” option, as it can create unwanted movement during gameplay, especially in dogfights. Similarly, the presenter suggests turning off the “enable roll in seats” and “position offset based on rotation” settings, as these can lead to disorientation and unstable camera movements. The focus here is on achieving a steady and reliable head tracking experience.

The presenter also discusses the gaze-based target locking feature, explaining that while it may seem useful, it can lead to complications during combat. When looking away from a target, the lock can be lost, which can be detrimental in fast-paced scenarios. Therefore, they recommend disabling both gaze-based target selection and missile lock features to avoid unnecessary distractions and maintain better control during engagements.

Lastly, the video touches on additional settings related to sensitivity and eye tracking. The presenter leaves the sensitivity settings at default but encourages viewers to adjust them based on personal preference. They also caution against using Tobii for FPS combat, recommending that players disable the device entirely for that aspect of the game. Overall, the guide aims to streamline the head tracking experience in Star Citizen, focusing on practical adjustments that enhance gameplay rather than immersive features. The presenter invites viewers to ask questions in the comments for further assistance.