In this Star Citizen gameplay video, the player encounters a frustrating bug with the Starlancer Max ship where mined cargo boxes become stacked inside each other, causing inventory discrepancies and preventing proper unloading or selling. The issue, specific to the Starlancer Max, disrupts resource trading and prompts the player to consider switching ships, while inviting the community to share similar experiences and stay connected.
In this episode of Star Citizen gameplay, the creator shares a frustrating new bug encountered while transporting mined cargo using the Starlancer Max ship. After spending about two hours mining valuable resources like copper, corundum, and beexite, the player loads multiple cargo boxes onto the Starlancer Max, expecting around 162 units of cargo from six jobs. However, upon checking the cargo inventory, the numbers don’t add up, showing significantly less cargo than what was physically loaded onto the ship.
The player initially suspects that some cargo boxes might be invisible or missing, a bug they have seen before with autoloaded cargo. But upon attempting to sell the cargo at Microtech in New Babbage, the displayed quantity remains far lower than expected. This discrepancy raises concerns about the integrity of the cargo system and the potential loss of valuable resources, which is particularly frustrating after investing so much time in mining.
Returning to the ship to investigate, the player uses a tractor beam to try to extract the cargo boxes. They discover that the boxes have been loaded inside each other, causing them to overlap and become stuck. This stacking issue prevents the player from unloading or selling the cargo properly. The tractor beam flickers on and off, indicating a glitch, and only a small tractor beam can extract one box at a time, which is inefficient and time-consuming.
The bug appears to be specific to the Starlancer Max, as the player mentions having no issues with the Asgard ship when performing similar cargo transfers. The player expresses frustration with the developers, Cloud Imperium Games, for allowing such bugs to persist, especially since players rely on smooth gameplay to enjoy resource gathering and trading. The problem forces the player to consider drastic measures, like purchasing a different ship (an Atlas) to try and unload the cargo or even scrapping the Starlancer Max altogether.
In conclusion, the video highlights a significant cargo bug in Star Citizen that disrupts the player’s mining and trading experience. The creator invites viewers to share their own experiences with the bug and whether alternative ships like the Atlas have resolved the issue. Despite the setback, the player encourages the community to stay engaged by liking, subscribing, and joining their Discord, while also promoting an affiliate link for discounts on in-game purchases. The episode ends with a hopeful note to see fellow Star Citizens back in the verse.