NEW Space games - Steam Next Fest 2025 - Livestream

The livestream showcases new space-themed games from the Steam Next Fest 2025, with the host trying out various demos and sharing their thoughts on each title. While they enjoy the simplicity of “Jitter,” they criticize “Warp Space” for its confusing interface and “Into the Mall” for its forced co-op gameplay, ultimately expressing a desire for more polished and unique space games.

The livestream focuses on exploring various new space-themed games available during the Steam Next Fest 2025, which runs until March 3rd. The host expresses excitement about trying out demos for upcoming games, particularly in the space simulation genre. They reflect on past experiences with space games, mentioning a previous favorite called “Space Trucker,” and express a desire to discover what new titles might capture their attention this time around.

The first game the host plays is “Jitter,” a simple Ukrainian game featuring Newtonian physics and basic movement mechanics. They appreciate the game’s straightforward controls and its ability to simulate space movement effectively. As they progress through the training lessons, they highlight the game’s forgiving controls and simplistic design, ultimately finding it enjoyable and easy to grasp. The host praises the intuitive nature of the game, noting that it offers a pleasant experience for players interested in space simulations.

Following “Jitter,” the host explores “Warp Space,” which is inspired by “Star Citizen.” However, they find the game overwhelming and confusing due to its cluttered user interface and lack of clear instructions. The host critiques the game for not providing adequate guidance, making it difficult to navigate and complete objectives. They express disappointment with the game’s presentation and suggest that it needs significant improvements to enhance the player experience.

Next, the livestream features “Into the Mall,” a mandatory co-op space combat game that requires players to work together. The host criticizes the game’s design for forcing co-op play, making it less accessible for solo players. They note that while the game has potential, it suffers from poor execution, particularly in its controls and overall gameplay experience. The host emphasizes the importance of allowing players to choose their roles dynamically rather than being pigeonholed into specific classes.

The livestream wraps up with a discussion of various other games, including “Breage,” which the host finds interesting despite its rough edges. They express a desire to see more space-themed games that offer unique experiences, while also lamenting the prevalence of early access titles that lack polish. Overall, the host appreciates the opportunity to try out new demos during the Steam Next Fest, highlighting both the potential and shortcomings of the games they explored.