NEW Pyro PvP Event First Impressions | Star Citizen 4.0.2 Evocati

The video reviews the new “Supply or Die” Pyro event in Star Citizen 4.0.2, which involves cargo hauling and resupplying stations, offering players the option to choose factions and complete various mission types for rewards. It highlights the event’s focus on both PvP and non-combat gameplay, with a scoring system that incentivizes participation without forcing direct confrontations, while also noting the anticipation for its evolution into the public PTU and live environment.

The video discusses the new Pyro event called “Supply or Die,” which is currently available for testing in the Star Citizen 4.0.2 PTU for Evocati members. Unlike traditional PvP events, this event focuses on cargo hauling across systems to resupply stations following the “Fight for Pyro” event. Players will need to transport standard commodities, salvage materials, or resources from new depot locations reminiscent of the Jumptown event. The event encourages players to pick a faction to work for, though the connection between this choice and the Fight for Pyro is still unclear.

At the start of the PTU, only two factions—Headhunters and Citizens for Prosperity—were available, leading to speculation that the event may not be directly tied to the Fight for Pyro choices. There are three tiers of rewards to be earned through an arbitrary scoring system, which does not seem to correlate with the cargo delivered. Different mission types, including salvage, resource, and detr, offer varied risk levels and potential for PvP encounters, providing players with multiple options to engage in the event.

The scoring system rewards players for completing missions, with examples like delivering six SCU of salvage to Checkmate resulting in 105 points. The event features different sizes of missions categorized as small, medium, and large, which adds diversity to the gameplay experience. This variety allows players to participate without being forced into direct PvP battles, catering to both combat-oriented players and those focused on trading or mining.

Depot locations play a crucial role in the event, where traders and miners can acquire essential commodities like iron and copper. Salvagers can also gather construction materials and LRM components. For PvP enthusiasts, the detr resource is particularly noteworthy, as it can be used to create high-value sludge and is available only at specific depot locations. The most lucrative contract in the event offers 25 million Alpha UEC for delivering 525 SCU, making it a significant opportunity for players.

The video concludes with the anticipation of how the event will evolve once it transitions from Evocati testing to public PTU and eventually to the live environment. The Evocati phase is primarily focused on system testing and bug identification, limiting the full experience for participants. The creator encourages viewers to subscribe for a more in-depth guide when the event goes live and invites them to share their thoughts in the comments while reminding them to be cautious of potential bugs.