New Connie Paint | Connie MK 5 Today? One More Look & Test For The Connie MK 4

The video discusses the upcoming release of the Constellation Mark V (Connie MK5) in Star Citizen, highlighting a special disco paint available for previous owners and speculating on the ship’s modular features and improvements based on the temporary removal of Connie variants from the in-game hangar. The host also showcases the Connie MK4’s combat capabilities, reflects on its significance in the game’s history, and expresses excitement for the live patch 4.10.2 and related new content.

The video begins with the host sharing an interesting update found on Discord regarding the Constellation Mark V (Connie MK5) paint distribution. Anyone who has ever owned a Connie MK5, regardless of variant or whether they still own it, is eligible to receive a special disco paint for the ship. However, the host notes that while the paint is visible on the RSI website, it is not yet available in the live game version 4.10.1. Additionally, the host discovers that many of their Connie variants are missing from the in-game hangar, except for the Constellation Andromeda, which may be a loaner ship.

The host then discusses the current state of the Connie ships in the pledge store, highlighting that several versions like the Taurus, Andromeda, base Connie, and Aquila are still available for purchase, while the limited edition Phoenix Emerald is not. They also mention the recent message from the Spectrum about no further 4.10.2 PTU updates and the likelihood of the live patch releasing soon, which is expected to include the Connie MK5. The removal of the Connie ships from the in-game terminal puzzles the host, leading to speculation about whether the Connie MK5 will replace all existing Connie models or if the removal is temporary.

Next, the video showcases the Connie MK4 with the disco paint applied, praising its reflective, colorful look. The host reminisces about the Connie’s significance in Star Citizen’s history as one of the most popular ships, especially during the early years when capital ships were limited. They also give a brief tour of the Connie MK4’s interior, including the engineering terminal and airlock doors, noting the absence of certain components like the bathroom toilet that has been missing for a long time.

The host then takes the Connie MK4 on a combat mission, demonstrating its weaponry and capabilities. They highlight the ship’s missile racks, laser cannons, and shield strength while engaging various enemy ships such as Talon fighters, Gladius, Nomad, Hulk, and Vanguard. The host discusses the challenges of fighting smaller, more maneuverable fighters with the Connie’s size and maneuverability and notes the importance of turrets, which were upgraded from size two to size three in recent patches. They speculate that the Connie MK5 will retain or improve these combat features, possibly with modular components.

Finally, the host reflects on theories about the upcoming Connie MK5, including the possibility of modular cargo and utility modules, which might explain the temporary removal of Connie ships from the terminal. They express excitement for the live release of patch 4.10.2 and the Connie MK5, linking it to upcoming Squadron 42 playtests and new missions. The video ends with the host inviting viewers to share their theories about the Connie MK5 and its modularity, promising to update on their in-game crime stat and the new patch once it goes live.