NEW Boss Fight First Look - This Thing Is CRAZY | Star Citizen 4.3.2 News

The video provides a first look at Star Citizen’s 4.3.2 PTU patch, highlighting a new boss fight against the Yorandi creature in the Onyx facility, showcasing unique mechanics like destructible cover and weak spots, though noting the AI feels underdeveloped. Additionally, it covers economy balance changes increasing profits for various commodities and hints at upcoming content and a post-CitizenCon patch release.

In this video, the creator explores the new 4.3.2 PTU patch for Star Citizen, focusing primarily on a newly discovered boss fight located in the Onyx facility’s underground cave system. The patch notes hint at a containment operation involving a dangerous creature, prompting the creator to investigate solo armed with a Vault LMG and plenty of ammunition. Despite the cold environment and potential challenges, the creator manages to enter the arena and attempts to engage the creature, known as the Yorandi, though it initially appears somewhat passive.

During the fight, the Yorandi demonstrates various attacks, including an electric beam that can break rock formations, adding a dynamic environmental challenge. The creator experiments with throwing batteries into the water near the creature, trying to figure out their purpose in the fight, but the mechanic remains unclear. It becomes apparent that the creature has weak spots—glowing, electric areas on its body—which, when targeted, cause visible damage and brownish fluid to spray out, suggesting these are key to defeating the boss.

As the battle progresses, a second Yorandi appears, complicating the fight. The creator notes that the AI behavior feels underdeveloped, with the creatures not attacking aggressively enough, making the encounter feel easier than expected. Despite this, the fight showcases interesting mechanics such as destructible cover and the need to focus on specific weak points, hinting at a more complex and strategic boss battle once the AI is improved.

Beyond the boss fight, the video covers other updates in the patch, including several economy balance changes. Mining commodities like iron, tin, and tungsten see profit increases, as do bulk-grade commodities traded via the ship “the whole C,” improving their return on investment. Specific commodities such as Heart of the Woods have increased in value, while others like Partilium have been adjusted downward, and scrap prices have been buffed overall, encouraging inter-system trade and potentially increasing profitability for players.

The creator concludes by mentioning upcoming content, including a roadmap update expected soon, and invites viewers to share their thoughts on both the new boss fight and the economic changes. They also note that the patch is unlikely to go live before CitizenCon, anticipating a release shortly after. The video ends with a call to like, comment, and subscribe for more Star Citizen news and updates as the community prepares for the upcoming event.