NEW 3.20 FEATURES - Desync Fixed? NPCs Now Use ALL SHIPS | Star Citizen Evocati Leaks

The Star Citizen Evocati 3.20 patch introduces improvements such as enhanced handling of wheeled vehicles and expanded AI ship difficulty for more challenging encounters. It also addresses bugs like network desync, providing a better multiplayer experience and setting the stage for future updates in the game.

The recent Star Citizen Evocati 3.20 patch brings some exciting updates. Firstly, there have been improvements in the handling of wheeled vehicles, allowing for more unique and robust tuning. This will enhance the experience of ground racing and provide a fresh change in ground missions. The AI ship difficulty has also been rebalanced, expanding the pool of ships available for both criminal and civilian missions. This will provide more challenge and variety in encounters and also offer opportunities for salvage and looting.

In terms of bug fixes, the patch addresses several issues. One major fix is for network desync, which caused client position inaccuracies and desync with other players. This fix could greatly enhance the multiplayer experience and attract more players to the game. Additionally, the patch resolves missing trams in Louisville and addresses client and server crashes.

The patch marks a significant milestone as Star Citizen moves onto its new 3.20 branch. It brings notable improvements and sets the stage for future updates. The hope is to see even more backend work and important changes in subsequent builds. The video creator encourages viewers to subscribe to their channel and join them on Twitch for live discussions and gameplay. They express gratitude to their patrons and channel members for their support.