Near & Far Future Ships in Development | RSI Apollo, Origin X1, Anvil Hawk, and More

“RSI Apollo, Anvil Hawk, Origin X1, Aopoa San’Tok.yai. Old, medium-sized, concept ships are finally being brought into the game on the back of the Vulture, Corsair, Hull C, HullA, and Lynx. The backlog is being chipped away, and in this late”

This Inside Star Citizen video is a pre-Citizen Con Sprint report, which is unusual since there have only been two Sprint reports this year. The host explains that Sprint reports provide behind-the-scenes updates by digging into the internal development review folders and presenting the progress to viewers. The first update discussed is the ship trespass system, which will determine and set hostility for uninvited guests who board ships without permission. This system will have significant implications for PvP gameplay in Star Citizen.

The video then showcases the ongoing work on the new player experience in New Babbage, with new navigation signage and additional shops being added. The team also introduced changes to the beams, tractor, and salvage systems, allowing for independent operation on vehicles like the Vulture. This enables users to mix and match tractor and salvage beams for improved resource gathering.

Next, the host discusses updates to several ships in development. The Anvil Hawk is being revisited to explore a new methodology for loading and unloading cargo containers, specifically for capturing wanted fugitives. The Origin X1 is undergoing minor changes in its white box phase, and the RSI Apollo Medevac is receiving progress updates. The Apollo is regarded as a significant ship for medical gameplay and may come with an update to the medical gameplay mechanics.

The video also features progress on the Santaki alien ship, showcasing its unique visual identity and materials, including an alien version of carbon fiber. The work of the branding team in developing visual identities for various locations in the game is highlighted, emphasizing the importance of consistent and immersive designs.

The final update discussed is a new improvement to the cargo system, which will make it easier to place and maneuver larger cargo boxes in ships using the tractor beam. This change aims to enhance the cargo hauling experience and improve overall gameplay.

Overall, while the Sprint report lacks flashy updates, it provides solid progress updates on various aspects of development, including ship trespass systems, new player experience, ship revisions, alien ship design, and cargo improvements. The host concludes by mentioning the upcoming Citizen Con event and encourages viewers to stay tuned for live coverage.