My Thoughts on Star Citizen's New Salvager: The ARGO MOTH

The video reviews Star Citizen’s ARGO Moth salvage ship, highlighting its significant cargo capacity improvements, practical design features, and potential for efficient salvage gameplay despite some current mechanical limitations and design flaws. The reviewer recommends the Moth for dedicated industrial players due to its balance of functionality and capacity, while noting that salvage gameplay is still evolving and casual players might prefer to wait for future updates.

The video discusses Star Citizen’s new salvage ship, the ARGO Moth, which is an updated variant of the older Argo Mole mining ship. The creator emphasizes that salvage gameplay, especially structural salvage, is still in its early alpha stages, so many issues with the ship are likely due to the current state of salvage mechanics rather than the ship itself. The ARGO Moth is praised for retaining the best features of the Mole, particularly its internals, and for significantly increasing cargo capacity from 96 SCU to 224 SCU, addressing a major limitation of previous salvage ships like the Vulture and Salvation.

A notable improvement is the ship’s vertical cargo grid, which automatically places boxes and includes a second cargo grid for extra storage. However, the video points out some design flaws, such as limited space for error when placing boxes and thrusters obstructing cargo access, which make loading and unloading frustrating. The ship is seen as a strong contender for Reverse Material Collection (RMC) due to its three salvage lasers and potential for enhanced control with tractor beams, but a current bug affecting RMC speed diminishes its effectiveness temporarily.

When compared to the Reclaimer, the ARGO Moth has a smaller 32 SCU buffer, requiring more cargo management, but this is seen as a deliberate design choice based on player behavior. The smaller buffer allows for more efficient unloading without the need to remove cargo off-ship, which can be cumbersome. The ship’s cargo container size maxes out at 8 SCU, which fits its medium size and is not viewed negatively. Overall, the Moth offers a balance between cargo capacity and ease of use, making it a more practical salvage ship in many respects.

The reviewer shares personal experiences, noting some initial frustrations like the inability to fracture certain ships as expected, but remains optimistic that future updates will improve the salvage system and the ship’s functionality. They also discuss the evolving mechanics of salvage materials, explaining that different ships will yield different types and qualities of salvage based on what they were originally constructed from. The ARGO Moth is expected to shine in solo play and likely reduce the appeal of smaller salvage ships due to its superior capacity and functionality.

In conclusion, the ARGO Moth is highly recommended for players interested in industrial gameplay despite its high price tag of around $290-$315. While the gameplay loop for salvaging is not yet fully developed, the ship’s improvements over both smaller and larger salvage ships make it a compelling purchase for enthusiasts. The reviewer encourages viewers to wait if they are only casually interested in salvaging but considers the Moth a must-have for dedicated players. They invite feedback and express enthusiasm for creating more content like this in the future.