My reaction to what I saw in 4.1 EVO

In the video, the creator discusses their exploration of new locations in version 4.1 of “EVO,” including Weo Wet Clo’s Emporium and a satellite dish outpost, highlighting unique aesthetics, interactions, and intriguing environments. They express excitement about the potential gameplay implications of these areas, while also noting some limitations due to missing elements and the impact of set communications.

In the video, the creator shares their experience exploring the new locations introduced in version 4.1 of the game “EVO.” Although they are unable to show footage due to a non-disclosure agreement (NDA), they provide a detailed description of the new areas. One significant location is called Weo Wet Clo’s Emporium, situated above each planet except for A18. This area resembles a RAB location in Pyro, characterized by a vibrant green aesthetic, large hangers, and gold towers. The creator highlights the amusing interactions with the landing voice, which may belong to an alien or human, adding a unique touch to the experience.

The interior of the hangers is described as a blend of traditional station designs and exotic elements, featuring palm trees and holographic decorations. A notable feature is a giant alien holographic head, representing a Banu, marking the first appearance of this species in the game. The creator mentions an inaccessible door that they managed to glitch through, revealing a large room reminiscent of the Collector’s space from “Guardians of the Galaxy,” filled with glass boxes and NPCs that exhibit hostile behavior, suggesting a potential prison-like environment.

Another location discussed is a large satellite dish outpost, which has been teased in the game’s roadmap. The creator explores the area and finds it populated with hangers and loot boxes, as well as puzzles that lead to key printers similar to those found in contested zones. They describe the process of obtaining a blue key to unlock various doors, ultimately leading to a red key printer. However, they encounter a setback when a necessary machine to use the key card is missing, preventing further exploration.

The creator also visits a station above the satellite dish, which appears to be a direct copy of a previous location from the game, providing a sense of familiarity. They note the stunning visuals of Aberdine, where they spawned, highlighting the cloud coverage and the beauty of the environment as the sun rises. Despite exploring other moons, they find that only Aberdine features clouds, creating a unique atmosphere in that area.

Lastly, the video mentions an update to the radar on the HUD, which has been visually improved while retaining its core functionality. The creator expresses excitement about the potential of the new locations and their gameplay implications, although they acknowledge that it may not function like the contested zones in Pyro due to the presence of set comms. Overall, they convey a sense of enthusiasm for the new content and look forward to future developments in the game.