My First look at the RSI Apollo Medivac

The video provides an in-depth first look at the RSI Apollo Medivac ship in Star Citizen, highlighting its exterior and interior features, medical modules, cockpit controls, and flight capabilities while noting some design quirks and current limitations in the PTU. The presenter expresses enthusiasm for the ship’s aesthetic and functionality but points out areas needing improvement, such as module implementation, loading accessibility, and lighting options.

The video offers a first look at the RSI Apollo Medivac ship recently added to the Star Citizen PTU. The presenter begins by explaining that due to hangar glitches caused by many players taking off simultaneously, they flew the ship to a quieter location to explore it without disturbances. The presenter expresses long-standing excitement for the Apollo, highlighting its Star Trek Voyager-like aesthetic, especially the ship’s cells, and notes some minor wishes like additional red paint to enhance its look.

The exploration starts with an exterior tour of the ship, pointing out features such as the back ramp, front elevator leading to the cockpit, main guns, and a pilot-slaved turret on top. The presenter notes the presence of modules that allow switching between different medical facility tiers, though these modules are currently not installable or visible in the PTU. The ship’s fuel port and other external details are examined, with some disappointment expressed over the lack of external lighting and fuel port buttons.

Inside, the presenter investigates the medical areas, cargo space, and engineering sections. They observe that the interior design includes some oddities, such as raised lips on ramps that would make pushing a medical trolley difficult, and a lack of quarantine locks on medical doors. The medical modules appear identical on both sides, and while there are beds, a bathroom, and storage areas, some expected features like interactive mirrors or camera systems are absent. The presenter also comments on the lighting, which only has simple on/off states without emergency lighting.

The cockpit and control systems are explored next, revealing that both pilot and co-pilot can fly the ship and operate the guns, although turret control is limited to the pilot. The ship includes various screens for power management, shields, and weapons, though interaction is limited and some UI choices are noted as unusual. The ship’s power distribution and weapon sizes are compared to other ships, and the presenter takes the Apollo for a brief flight to test its capabilities, including firing both guns simultaneously.

Finally, the presenter attempts to switch out the medical modules in their hangar but finds that these modules are not yet implemented in the PTU, limiting the ability to showcase different configurations. They also try to test the retrieval system and loading of medical trolleys but encounter issues with the ship’s design, such as the ramp lip preventing easy loading. The video concludes with some reflections on ship transformations during quantum travel and landing modes, a final appreciation of the Apollo’s paint job, and a thank-you to viewers for watching.