In the video, the speaker shares their experience with the 3.2 4.2 patch for “Star Citizen,” highlighting new features such as an updated character creator and improvements to Arena Commander, while also noting some limitations and bugs. They express enthusiasm for the patch’s enhancements and invite viewer interaction for future testing insights.
In the video, the speaker discusses their experience with the recently released 3.2 4.2 patch for the game “Star Citizen.” They mention the challenges faced during the update, particularly the lengthy download time of two hours for a 40 GB patch due to fluctuating internet speeds. Although they were only able to play for about an hour, they provide insights into the new features and improvements introduced in this early access version, emphasizing that it is still a work in progress and may contain bugs or visual roughness.
One of the key highlights is the character creator, which has received updates including new hairstyles, tattoos, and piercings. The speaker notes that while the new hairstyles are visually appealing and feature advanced physics, the customization options for tattoos and piercings are somewhat limited, as they cannot be repositioned or resized. They suggest that the default character suit used in the creator obscures some tattoos, recommending a change to allow better visibility of character designs.
The video also covers updates to Arena Commander, the game’s combat simulation mode, which has received a modernized user interface. The speaker praises the responsiveness of the new menu but points out the lack of map previews when selecting game modes, which could be confusing for players unfamiliar with the maps. They also explore the new multifunction displays (MFDs) in ships, noting that they are easy to read and interact with, although some information about ship components is currently missing.
Additionally, the speaker discusses the power management system in ships, where players can allocate power to weapons, shields, and engines. They highlight the potential for strategic gameplay, such as being able to adjust power levels from different MFDs throughout the ship. However, they mention that some features, like scanning capabilities, are not fully functional yet. There are also issues with certain ship MFDs lacking sufficient screens to display critical information, which could hinder gameplay.
Overall, the speaker expresses enthusiasm for the patch and the improvements it brings, while acknowledging the areas that still need work. They invite viewers to leave questions or suggestions for future testing, indicating a willingness to engage with the community and provide further insights into the game’s development. The video concludes with a positive outlook for upcoming updates and a call to action for viewer interaction.