MORE Devs Working On Star Citizen - Cartography Map, Galaxy View & Landing UI | Star Citizen Sunday

In this episode of Star Citizen Sunday, the developers discussed updates and developments in the game, focusing on changes to UI elements and the cartography station. They also mentioned upcoming features such as a Galaxy View, repairable ships, and a more detailed damage system, and touched on future plans for the game.

In this episode of Star Citizen Sunday, the focus was on the updates and developments in the game. The UI panel discussed the upcoming changes to various UI elements like the star map, local area map, and the mini map. The developers mentioned that development on the persistent universe will increase now that Squadron 42 is feature complete and in the polishing phase. They also mentioned that various UI elements will be rolled out gradually as they become ready, rather than all at once.

The cartography station on the Carak and 600i was discussed, with the developers stating that these stations would provide more interactable and visually informative maps. They aim to display all information and data for large fleets and allow users to interact and command their fleet. The developers also expressed interest in having a cross-section of the terrain and scanned resources, which could be shared with others.

The possibility of a Galaxy View feature was confirmed, where players would be able to zoom out and see the entire galaxy. They also mentioned their plans to allow players to organize map markers and pins using folders or tags, providing various options for organizing and sorting gathered data. The developers expressed their intention to eventually show details about planet population, climate, resources, factions, and more on the star map. They also discussed the possibility of ships appearing on the star map and the radar system tying into it.

The second half of Star Citizen Live was cut short due to technical difficulties, but it briefly touched on the topic of repairable ships and the resource management and engineering systems. The developers stated that once resource engineering systems and the new damage system are implemented, ships will be repairable based on the extent of the damage. They also mentioned plans for a more detailed damage system, such as crash landing scenarios. The show concluded with a brief Q&A session and upcoming topics for the Inside Star Citizen series.