MISC Starlancer TAC Review | Star Citizen 4.1 4K Gameplay

The video reviews the MISK Starlancer Attack in Star Citizen 4.1, highlighting its versatile design, extensive weaponry, and utility features like cargo capacity and medical bays, making it suitable for various gameplay roles. Despite its slow speed and limited visibility, the ship offers long-range capabilities and multiple operational options, making it a valuable, though costly, multi-purpose platform for solo and group players.

The video provides a comprehensive review of the Star Citizen ship, the MISK Starlancer Attack, focusing on its design, features, and performance in the game version 4.1. The reviewer begins with a detailed ship tour, highlighting key areas such as the cargo bay, medical bay, drop bay, weapon stations, and the bridge. The ship’s layout emphasizes versatility, with spaces for cargo, crew, medical support, and weaponry, making it suitable for various gameplay loops like cargo hauling, ground operations, and combat.

In terms of combat capabilities, the Starlancer Attack is heavily armed with multiple turrets, missile launchers, and shield generators. The review notes its impressive weapon loadout, including size 4 and size 5 weapons, remote turrets, and missile systems, which make it formidable in both space and ground engagements. However, some weapon placements, like the rear missile launchers, are considered poorly positioned and less effective. The ship’s defensive systems, including shield generators and shield performance, provide decent protection, though longer fights can still threaten its durability.

The handling, visibility, and speed of the ship are discussed as notable drawbacks. The ship feels slow and lumbering, with a maximum speed of around 915 m/s and sluggish acceleration, which hampers quick maneuvers and escape. Visibility from the cockpit is limited due to the design, requiring pilots to look down at their multifunction displays, which can be inconvenient. Despite its slow pace, the ship’s large fuel capacity allows for long-range patrols across Stanton or Pyro, making it suitable for extended missions.

Operating costs and profitability are also examined. The Starlancer Attack can be expensive to repair and refuel, especially after heavy use, but its versatility offers multiple avenues for income. It can serve as a bunker for solo players, a ground support vehicle, or a cargo hauler, with the ability to carry 96 SCU of cargo. The ship’s off-grid storage and vehicle bay further enhance its utility for various missions, including cargo runs, ground combat, and medium-sized contracts, making it a flexible investment despite its high price point.

Finally, the review concludes that the Starlancer Attack is a well-rounded, multi-purpose ship that offers significant value for players willing to invest. While it is not the fastest or most visually appealing, its extensive features—such as medical facilities, cargo space, hangar, and weaponry—make it a strong choice for both solo and group gameplay. Priced between $340 and $375, it is a costly but versatile platform that can handle a wide range of activities, serving as a solid springboard into various aspects of Star Citizen’s gameplay. The reviewer recommends it for players seeking a “jack of all trades” ship that can adapt to multiple roles.