The video explains the concept of sub-targeting in Star Citizen, allowing players to target individual components or turrets of enemy ships for more precise and strategic combat. It highlights the versatility of sub-targeting, demonstrating how it can be used on any ship, with or without scanning requirements, and how it can be utilized with missiles to cripple enemy ships effectively.
In the video, the concept of sub-targeting in Star Citizen is explained as the ability to target individual components or turrets of an enemy ship, allowing your ship’s weapons to automatically aim and converge towards that specific target. This feature is called sub-targeting because you are targeting sub-components of the enemy ship. Despite some changes in the current patch, the fundamental function of sub-targeting remains the same. Unlike before, you no longer need to fully scan your target or be in Precision mode to enable sub-targeting.
To sub-target a specific component on an enemy ship, it is a straightforward process. By default, pressing the ‘R’ key on the keyboard allows you to cycle through the sub-components that you are targeting. This action is demonstrated in the video where the main engine of the targeted ship is shown in the lower right corner as the sub-components are cycled through. Sub-targeting also works in Precision mode, allowing you to focus your firepower on a particular component of the enemy ship, such as engines or turrets.
The video highlights the versatility of sub-targeting, as it can be used on every single ship in the game. This feature is not limited to just targeting components; it can also be used with missiles. The video showcases how missiles can be locked onto a specific component, such as an engine, and all the missiles hit that targeted component. This demonstrates the precision and strategic advantage that sub-targeting provides in combat situations.
The key takeaways from the video include the fact that you do not need to scan your opponent to sub-target them, and you do not have to be in Precision mode to enable sub-targeting. The video emphasizes that sub-targeting can be used on any ship and is not restricted by scanning requirements or mode settings. Additionally, it is highlighted that sub-targeting works with missiles as well, providing players with a powerful tool to cripple enemy ships by targeting specific components.
In conclusion, the video provides a concise and informative guide on mastering sub-targeting in Star Citizen. It explains the mechanics of sub-targeting, its applications in combat scenarios, and the changes in the current patch. By demonstrating how to cycle through sub-components and showcasing the effectiveness of sub-targeting with missiles, the video equips players with the knowledge and skills to utilize this feature effectively in the game.