In the latest monthly report for Star Citizen, various teams are making significant progress towards the upcoming Alpha 3.23 release, with updates including AI features, weapon visuals, player interaction improvements, jump points, resource systems, economy balancing, graphics enhancements, Vulcan API performance improvements, and narrative development for missions and storylines. The teams are focusing on refining core gameplay mechanics, adding new features like jump point UI, heat gameplay, and elevator support, and enhancing the overall player experience through improved visuals, narrative content, and performance optimizations.
In the latest monthly report for Star Citizen’s persistent universe, various teams have been making significant progress towards the upcoming Alpha 3.23 release. The AI features team is working on developing key initiatives for Alpha 3.23, with details to be revealed closer to release. The weapon art team has been updating weapon visuals and core gameplay mechanics, such as backpack reloading and scope support. The player interaction system has seen bug fixes and improvements, including the option to hide UI prompts and autocrouch when looting items below the player.
The Master modes tuning team is nearing completion of ship archetype conversions, with further refinement planned post-release. Work on jump points is progressing, with successful tests completed and a new UI added to inform players if their ships can complete a jump. The Resource Network and Engineering Systems team has added heat gameplay, life support integration, and improved debugging tools for system monitoring and control. Elevator support has been implemented for hangars and Quantum travel transitions.
The economy team is balancing salvage and commodity values, while providing support for events like Xeno Threat. Graphics, visual effects, and Planet Tech teams are working on unifying cloud systems, improving gas clouds, and enhancing the planet creation workflow. The Vulcan API team is addressing performance issues and implementing shader caching for smoother gameplay. The narrative team is developing missions and storylines for Alpha 3.23, focusing on expanding gameplay and world-building through dynamic missions and bespoke dialogue.