Major Polaris Contradiction on Star Citizen Store +Developers Admit Ship Flaw

The video discusses the official release of the RSI Polaris in Star Citizen, highlighting new features and changes made to the ship since its initial concept, as well as controversies regarding its capabilities, particularly around hangar functionality and automated servicing of fighters. The host also addresses the developers’ clarifications on docking, modularity, and the ship’s armament, while inviting viewers to share their opinions on the Polaris and new game packages.

In the video, the host discusses the official release of the RSI Polaris in Star Citizen, highlighting that while players could previously fly it, there was no promotional campaign until now. The host mentions a new trailer for the Polaris, which they plan to react to on their second channel, and notes the introduction of new game packages that include the Polaris, potentially with Lifetime Insurance (LTI). As expected in the Star Citizen community, controversies arise, particularly regarding conflicting information about the ship’s capabilities.

The video delves into a Q&A session that reveals significant changes made to the Polaris since its initial concept. Key updates include the addition of an extended armory, the removal of the executive officer’s quarters, and the introduction of bunk rooms for crew members. The host also highlights new features on the bridge and a large front turret, which enhance the ship’s functionality. However, it is noted that the Polaris will not support automatic servicing of fighters in its hangar, leading to confusion among players regarding its capabilities.

A major point of contention arises from conflicting statements about the hangar’s functionality. While the promotional website suggests that the hangar can repair and rearm medium-sized fighters, the developers clarify that only manual repairs and refueling will be possible. This discrepancy has left many players, including the host, confused about the Polaris’s intended use, especially since earlier expectations included automated servicing similar to space station pads.

The video also addresses the Polaris’s docking capabilities, modularity of its rooms, and the manual reloading of torpedoes. The developers confirm that the ship can dock with space stations and has various facility rooms, but these are not customizable. Additionally, players can manually reload torpedoes using a multi-tool, provided they have the necessary ammunition onboard. The host emphasizes the practicality of the Polaris’s cargo bay for storing extra torpedoes.

Lastly, the host discusses the automatic point defense turrets powered by AI, which are currently basic but may receive more player control in the future. They also mention the locked Captain’s Quarters, which will be accessible in a future update. The video concludes with a call to action for viewers to share their thoughts on the Polaris and the new packages, while the host expresses gratitude to their Patreon supporters. Overall, the video provides insights into both the features and the controversies surrounding the Polaris’s release in Star Citizen.