Live UI QA 3.23 in2min 56sec

The Star Citizen live Q&A session on UI features discussed upcoming developments such as default zoom levels, search filters, and pinned locations on the star map. The team emphasized balancing aesthetics and usability, addressing challenges unique to the game’s UI, and introducing the New V2 version of Building Block Tech for future enhancements.

On April 26, 2024, a Star Citizen live Q&A session focused on UI features took place. The team included Gabriel, Zayn, and Emily, with Gabriel not getting a chance to introduce themselves. They discussed setting a default zoom level for the star map, adding quick binding keys for zooming, and potential search filters for navigating points of interest. They emphasized the differences between features for Squadron and PU, but highlighted a two-way street for development between the games.

Plans were mentioned for pinning custom locations on the map, with sharing pinned icons in the future. The holographic text in the UI was discussed, with a focus on balancing aesthetics and usability. The team acknowledged challenges unique to creating UI in Star Citizen and expressed a commitment to iterate until user satisfaction. They delved into why adding a drop shadow to the UI may not always be feasible or the best solution.

The team addressed the need for changeable font sizes and the evolving Building Block Tech, which has been in discussion since 2018. They introduced the New V2 version of Building Block Tech, which will impact MobiGlas and knickknack apps. Plans to incorporate org stuff into MobiGlas HUD were mentioned, along with efforts to address clutter in Quantum markers and improve chat readability. A new design for the coordinate and compass system is also in the works.

Overall, the Q&A session provided insights into the ongoing UI development for Star Citizen, highlighting upcoming features such as default zoom levels, search filters, and pinned locations. The team’s dedication to balancing aesthetics and usability, as well as addressing challenges unique to the game’s UI, was evident throughout the discussion. With plans for future iterations and enhancements, including the New V2 version of Building Block Tech, players can expect continued improvements to the UI experience in Star Citizen.