The creator reviews the limited progress of 2025 quality of life improvements in Star Citizen and presents a new list of 20 suggested enhancements for 2026 focused on smoother map navigation, better ship and crew management, improved cargo handling, and more intuitive interface features. These proposed changes aim to streamline gameplay, reduce player frustration, and make the overall experience more enjoyable and user-friendly.
In this video, the creator reflects on a previous list of 20 quality of life (QoL) improvements he wanted to see from Cloud Imperium Games (CI) in 2025, noting that only two were effectively implemented: the ship compass and improvements to looting bodies. Despite the limited progress, he enjoyed making that video and has compiled a fresh list of 20 new QoL suggestions for 2026, with a few carryovers from the previous list. He emphasizes that these improvements aim to enhance gameplay experience, streamline interactions, and reduce player frustration.
One of the primary concerns highlighted is the map system. The current implementation forces players into different map views (ship, solar system, galactic) in a way that disrupts smooth navigation and destination setting. The creator suggests adding consistent keybind options on every map to quickly switch between views without forced zooming or map changes. He also discusses issues with quantum travel (QT) markers flickering between targets when multiple markers are close together, proposing that the closest marker should be automatically selected to avoid confusion. Additionally, he would like to see names of QT markers displayed when simply looking around, without having to center the ship’s crosshair on them.
Further suggestions include improving ship and crew management features, such as allowing engineers to unlock doors and vent rooms more easily during emergencies, introducing alert systems with different levels (blue, yellow, red) to signal battle stations or damage, and enhancing multi-tool identification by showing current attachments. The creator also wants better management of hangar decorations and items, including increasing item limits to prevent accidental deletion of decorations and speeding up ship retrieval times by making hangar doors open and close faster.
Other QoL improvements focus on specific gameplay mechanics and interface issues. These include adding a third option for landing control to differentiate between docking arms and hangars, making cargo boxes fully mountable, enabling splitting and combining cargo for more efficient transport, and improving voice communication indicators so players know who can hear them. He also highlights the need for better landing lights on ships to improve visibility during planetary landings and the ability to disconnect NPC calls that can block screen visibility.
Finally, the creator touches on some broader system improvements, such as enabling ground vehicle spawning in freight elevators, adding a mobile app feature to remotely open ship doors or elevators, and enhancing the web store experience. Specifically, he wants a “newest” filter for paint jobs and better visual previews of ship paints under different lighting and angles to help buyers make informed choices. Overall, the video is a comprehensive wishlist aimed at making Star Citizen more user-friendly and enjoyable in 2026.