Letter From The Chair Patch 1 0 in 4min 15sec

The video features a summary of a letter from Chris Roberts, the chairman of Star Citizen, discussing various milestones and developments within the game, such as the introduction of Pez and server meshing in patch 3.18, and plans for the future, including achieving multi-server meshing on the way to 4.0. Chris emphasized that Star Citizen is an MMO with no specific completion date, with patch 1.0 signifying the commercial release in a polished and stable state, moving away from alpha or Early Access labels, expressing optimism for the future of the game and its community.

In the video, the content of a letter from Chris Roberts, the chairman of Star Citizen, is summarized. Chris highlighted various milestones and developments within the game, including the introduction of Pez and server meshing in patch 3.18. He also mentioned the transformation of Turbulent from a contractor to a part of the team, with Beno becoming the CTO of Cloud Imperium. Squadron is said to be feature complete, but the pressure is still on for the team in Manchester, England, where Citizen Con will be held this year.

The focus is on breaking blockers like OCS, Socks, Pez, and crash recovery to achieve multi-server meshing on the way to 4.0. The goal for 2024 is to make it the biggest year for Star Citizen, with plans to reorganize the large team to ensure success. Chris emphasized that Star Citizen is an MMO and there will be no specific date for it to be considered feature complete; rather, patch 1.0 will signify the commercial release in a polished and stable state, moving away from alpha or Early Access labels.

Rich Tyer, now the senior game director for both games, discussed the upcoming features, including base building, crafting, and improvements to quality of life issues. There is a new roadmap in place leading up to patch 1.0, focusing on adding more missions, refining the insurance and economy systems, and addressing various touch-ups. Chris mentioned his move from LA to Austin to be closer to the global team and spending more time in Manchester, with plans to scale down the LA office.

The community’s power and dedication were acknowledged by Chris, who reflected on the game’s journey from patch 0.8 through to 3.0 and beyond. Todd Papy’s leadership was praised, and excitement was expressed for the upcoming releases in 2024, such as 3.23, Invictus, future Xeno threat, and other milestones. Chris closed by expressing optimism for the future of Star Citizen, with Star Citizen 1.0 on the horizon and a bright future ahead for the game and its community.