Joystick Gremlin - Quick Start Guide

“In this video we walk through the basic setup and configuration of Joystick Gremlin, including HidHide and VJOY. We’ll give you the break down on how to hide physical joysticks from a game and consolidate them down to virtual joysticks”

This video is a quick start guide for using Joystick Gremlin, a utility that allows gamers to have more control over their joysticks while playing space games or DCS. It addresses common limitations such as games recognizing only a limited number of joysticks or difficulty controlling multiple brands of joysticks. Joystick Gremlin consolidates physical joysticks into virtual devices, offers configuration settings beyond the default options in games, and simplifies the overall joystick experience. This guide also introduces a utility called Hit Hide, which allows users to hide physical joysticks from certain programs while still being visible to Joystick Gremlin and other configuration software.

To get started, users need to download and install three software: V-joy, Hit Hide, and Joystick Gremlin. After installation, V-joy is configured to enable a virtual joystick on the operating system. Hit Hide is used to hide physical joysticks from games, allowing Joystick Gremlin and configuration software to see them. Finally, Joystick Gremlin is configured by mapping physical joysticks’ axes, buttons, and keyboard/mouse bindings to the virtual device created by V-joy.

With Joystick Gremlin, users can remap physical joysticks’ axes and buttons to the virtual device, bind keyboard/mouse shortcuts to physical joystick buttons, and customize response curves, dead zones, and saturation levels. The tutorial demonstrates these steps using a left verbal joystick and a right joystick. Once the configuration is saved and activated, all movements and button presses from the physical joysticks are mapped to the single virtual device, and the game only recognizes inputs from the virtual device.

For users with multiple joysticks, it is possible to add a second virtual device using V-joy and configure Joystick Gremlin accordingly. This allows consolidation of multiple physical devices into two virtual devices. However, it is important to note that the maximum number of axes, buttons, and hats that can be bound to a virtual device is limited.

The video concludes by offering to explore advanced techniques in a potential follow-up video, based on user comments and suggestions.