The creator tests the recover cargo salvage combo in Star Citizen by completing a recover cargo contract, salvaging onboard cargo and weapons, and breaking down components for sale, resulting in over 420,000 UEC profit in under 30 minutes. They conclude that this method is a worthwhile, efficient money-making strategy, while inviting community input on optimizing cargo handling and bomb value.
In this video, the creator explores a community-suggested strategy in Star Citizen involving recover cargo contracts combined with salvaging weapons and components from the targeted ships. The idea is to earn money in three ways from a single contract: by completing the contract, salvaging the cargo onboard, and collecting weapons and components to break down and sell. The creator approaches this method with curiosity and tests it firsthand, aiming to provide an honest review of its profitability and practicality.
The video begins with the creator selecting a medium recover cargo contract from the Mercenary board, noting the ship size and hoping for valuable cargo and weapons inside. Upon reaching the ship, the creator discovers a substantial amount of cargo including various raw materials and an impressive number of weapons—twelve in total. They carefully collect all the cargo and weapons, considering how to transport and store them safely while avoiding potential risks.
After returning to the station, the creator experiments with storing the salvaged weapons and bombs in the ship’s fabricator to break them down into components without unloading everything manually at the station. This method aims to save time and streamline the process by allowing the components to be stored locally and sold later at the Trade and Development Division (TDD). The creator successfully breaks down the weapons and examines the resulting materials, which include valuable items like Hadanite and Agricium.
The sale of the broken-down components and salvaged cargo yields a substantial profit—371,000 UEC from weapons alone plus the 50,000 UEC contract payout, totaling over 420,000 UEC in under 30 minutes. The creator highlights the straightforwardness of recover cargo contracts since they point directly to the target ship, eliminating the need for scanning or hunting. However, some uncertainties remain, such as whether it’s better to turn in the recovered cargo for the contract or sell it independently, and the value and best use of bombs collected during salvage.
In conclusion, the creator affirms that the recover cargo salvage combo is indeed worth it as a money-making method in Star Citizen, given the solid returns and multiple income streams from one contract. They acknowledge a minor downside in having to return to the station to turn in contracts but suggest that if players can sell cargo without completing the contract, it could further improve efficiency. The video ends with an invitation for viewers to share their insights on cargo handling and bomb value, encouraging community engagement and promising more honest gameplay reviews in the future.