The video evaluates the current state of “Star Citizen,” highlighting that while there are enjoyable aspects and potential for fun, the game is hindered by numerous bugs, poor AI performance, and cumbersome inventory management. Ultimately, the presenter feels that these technical issues overshadow the game’s positive elements, leading to a frustrating experience overall.
The video explores the current state of “Star Citizen,” questioning whether it is genuinely fun to play. The presenter shares their experience of testing the game with a high-end gaming PC, noting that while performance has improved, the game is still plagued by numerous bugs, glitches, and unfinished features. They express frustration over the game’s physics and AI, which detract from the overall enjoyment and challenge, leading them to wonder if the game can truly be classified as fun.
The presenter discusses their favorite activities in the game, such as missions involving the 890 Jump or bunker clearances, highlighting that the potential for fun exists when performance issues are not present. However, they quickly encounter significant roadblocks, such as a broken navigation system that complicates basic tasks like traveling between locations. While some aspects of the game have improved, the presenter finds that the overall experience is still marred by technical issues.
AI performance is another major point of contention in the video. The presenter describes the NPCs as lacking intelligence, comparing them unfavorably to simple household robots. They lament that the AI’s poor performance diminishes the challenge of combat, making it feel unengaging and frustrating. The lack of responsive and intelligent AI means that players are not rewarded with a satisfying challenge, further detracting from the fun of engaging in combat scenarios.
Looting and inventory management are also criticized for being cumbersome and poorly designed. The presenter describes the frustrating experience of trying to pick up items, which is hindered by slow server responses and glitchy mechanics. This lack of intuitive design in the inventory system leads to an experience that feels more like a chore than an enjoyable game mechanic, compounding the overall dissatisfaction with gameplay.
Ultimately, the presenter concludes that while “Star Citizen” has interesting elements and potential for fun, the multitude of issues—ranging from performance and AI to inventory management—prevents it from being truly enjoyable. They express a desire for the game to improve and for players to have a better experience, emphasizing that the focus should be on refining gameplay rather than continually adding new features. The video ends with an invitation for viewers to share their thoughts on what they find enjoyable about “Star Citizen,” acknowledging that individual experiences may vary.