In the video, the creator conducts multiple mining runs on the moon Monox using the Prospector ship in Star Citizen 4.1.1, highlighting both the challenges of limited equipment and the abundance of valuable minerals like gold and teranite. Despite some frustrations with unbreakable ores and common low-value materials, the creator concludes that Monox is a worthwhile mining location, especially with future upgrades to larger ships like the Mole.
In this video, the creator embarks on a prospector mining run on the moon Monox in Star Citizen 4.1.1, excited to return to industrial gameplay after a period of exploration. The prospector ship is equipped with hosted mining equipment and the Ryer scanner, and the creator invites viewers to share their own loadouts and preferences between the Prospector and the Golem mining ships. Upon arriving at Monox, the mining process begins with scanning and targeting various mineral deposits, including beexalite, quantanium, gold, teranite, barrel, and tungsten, though some ores like quantanium prove unbreakable with the current equipment.
Throughout the mining runs, the creator encounters challenges such as low percentages of valuable minerals in some rocks and the inability to break certain ores. Despite this, they manage to collect a variety of materials, focusing on scooping what is easily accessible while dealing with the limitations of the Prospector’s capacity. An interesting moment occurs when an explosion from ore breaking triggers a false “under attack” alert, adding a bit of unexpected tension to the gameplay. The creator also notes the frustration of tungsten being a common but low-value component in the mined materials.
After filling the Prospector’s storage, the creator heads to the refinery station to process the collected ores. They set up work orders for refining, which take around 23-24 real-time hours, and plan to monitor the progress to collect and sell the refined materials. The video outlines the intention to complete five mining runs in total, sharing insights and results from each to evaluate the profitability and overall worth of mining on Monox. The creator humorously comments on some moments, like accidentally pulling out the Zeus weapon during mining, adding a lighthearted tone to the session.
By the fifth run, the creator finds that many deposits are either inaccessible or located under rocks, making mining difficult. Despite these hurdles, they continue to gather minerals such as copper, teranite, borax, barrel, and gold, though some ores remain unbreakable. The creator expresses anticipation for upgrading to a more capable mining ship, the Mole, which would allow access to more valuable ores like quantanium. They also mention the possibility of using gadgets to assist in breaking tougher ores but choose not to in this run.
In summary, the video concludes that Monox is a promising moon for prospector mining, especially due to the abundance of gold and decent quantities of teranite and beexalite. While tungsten and copper are prevalent, they are less valuable and somewhat of a nuisance. The creator encourages viewers to share their own mining experiences and favorite locations, and hints at potentially doing a detailed mineral comparison in future videos. Overall, Monox is portrayed as a worthwhile mining location for players using the Prospector, with even more potential when upgrading to larger ships like the Mole.