The video evaluates hull scraping in Star Citizen and finds that while it is accessible and useful for gathering crafting materials, it is inefficient and not very profitable for earning UEC, yielding about 212,000 UEC per hour compared to higher past payouts. The creator plans to test salvage contracts next, which are expected to offer better financial returns, and encourages viewers to share their own salvaging strategies.
In this video, the creator evaluates whether hull scraping—salvaging panels from ship hulls in Star Citizen—is a worthwhile activity for earning in-game currency (UEC). The experiment involves filling a Drake Vulture ship with salvageable panels from the abrade modules near Hurston L2 and timing the entire process to calculate an accurate UEC per hour rate. This is part one of a two-part series, with the next video focusing on salvage contracts to compare profitability.
The initial salvage run took about 20 minutes to fill the cargo hold partially, with subsequent runs taking longer due to the time needed to locate and extract panels. The creator notes that the process can be risky, with potential damage to the ship, and somewhat tedious, especially when trying to efficiently pack salvage boxes in the cargo hold. Despite the effort, the panels collected in roughly an hour amounted to 35 SCU of Raw Materials Components (RMC), which sold for approximately 212,000 UEC.
Reflecting on earlier days of salvaging, the creator recalls that initial payouts were much higher, with players making around 500,000 UEC per hour using ships like the Reclaimer. However, the current state of hull scraping feels slower and less lucrative, especially when focusing purely on monetary gain. The process is described as accessible to most players, given the low barrier to entry with ships like the Vulture, but not efficient as a money-making method.
The creator emphasizes that many players salvage for reasons beyond just making UEC, such as for relaxation or to gather materials needed for crafting. In those contexts, hull scraping has value as a method to collect resources rather than a direct source of income. However, for players focused on maximizing earnings, the current hull scraping loop is not recommended as the best option.
The video concludes by teasing the next installment, which will test salvage contracts—a method expected to yield significantly higher payouts than hull scraping. The creator invites viewers to share their own salvaging experiences and tips, particularly if anyone has found ways to complete more than one full run per hour. Overall, the verdict is that hull scraping is not worth it purely for UEC farming, but it remains a viable activity for resource collection and casual gameplay.