Inspecting Star Citizen’s new Alien Ships in VR

The video provides an immersive VR exploration of Star Citizen’s new alien ships, the Get Railen and Get Toui, highlighting their impressive scale, advanced gravity technology, and intricate alien designs that enhance the overall immersive experience. It also praises the VR hardware used and the meticulous 3D modeling craftsmanship, emphasizing the seamless blend of artistic creativity and technical skill in bringing these unique ships to life.

The video explores Star Citizen’s new alien ships, the Get Railen and the Get Toui, through an immersive VR inspection, highlighting their impressive design and scale. The Railen, a large alien cargo ship, and the Toui, a snap carrier, both exceed expectations in size, which is better appreciated in VR due to the lack of scale cues in traditional artwork. The presenter notes the advanced gravity technology used in the ships, particularly the floating elements and deployable cargo shield on the Railen, which blend seamlessly into the environment, enhancing the alien aesthetic. The VR experience is praised for its ease of setup and continuous improvements, making the inspection engaging and accessible.

Inside the Railen, the design emphasizes alien technology with floating panels, spherical turrets offering wide visibility, and detailed materials that create an otherworldly atmosphere. The interior features a mix of alien and human elements, such as a combined toilet and dining area with alien plants and waterfalls, though some textures like cactus thorns appear less convincing in VR. Despite the impressive visuals, the ambiance in some areas, like the habitation deck, feels cold and less cozy than expected, though lighting adjustments can improve warmth. The cockpit offers excellent visibility and a more traditional ship feel compared to other alien designs.

The Toui snap carrier contrasts with the Railen by focusing on its role as a carrier for small snap fighters, featuring a unique spider-like exterior and a large, gravity-influenced walkway inside. The gravity tech allows players to walk around the ship in various orientations, creating a disorienting but fascinating VR experience. The interior combines organic stone surfaces with alien fungi and plants, though some areas feel static despite eerie ambient sounds. The gravity mechanics enable free-floating movement in certain zones, enhancing the sense of alien technology and adding complexity to navigation within the ship.

The presenter also discusses the VR hardware used, partnering with Pimex and using their high-end Crystal Super headset, which offers exceptional resolution and clarity. The headset is currently available at a discount with a creator commission code, making it an attractive option for those interested in Star Citizen VR. The overall VR implementation in the game is lauded for its stability and immersion, with some minor quirks in gravity mechanics that add to the unique experience rather than detract from it.

Finally, the video delves into the 3D modeling of the Railen, noting its faithful adherence to the original concept art despite development changes. The model contains just under 5 million polygons, which is efficient given the complex organic shapes and detailed interiors. Unlike modular human ship interiors, the Railen’s design appears bespoke, with intricate geometry providing physical depth and texture without relying heavily on surface textures. The design cleverly guides the viewer’s eye with flowing lines and focal points, showcasing exceptional artistry and technical skill. The presenter expresses admiration for the craftsmanship involved in bringing these alien ships to life, concluding with appreciation for the developers’ work.