Inside Star Citizen: Year In Review | Fall 2021

“What was your favorite moment in the 'verse this year? Join us as we take a look at Star Citizen’s journey through 2021, plus a look at what’s coming up in Alpha 3.16.”

The video titled “Inside Star Citizen: Year In Review | Fall 2021” showcases the highlights of the year for Star Citizen. The video begins by reflecting on the importance of the community and the collaboration between backers and developers. It emphasizes the significance of the demar rally, a fan-organized event, and the combat summit, which led to substantial updates in flight experience and capital ship combat throughout the year.

The month of February saw the introduction of the dynamic event called Xeno Threat, where players came together to combat an outlaw group launching a campaign of violence. The event featured the largest capital ship combat in the persistent universe so far. Alpha 3.12.1 also brought bug fixes, quality of life improvements, new prison missions, and improved inventory for shops.

March brought ship naming for proud owners of various ships, the introduction of the reputation system, which added consequences and rewards for player actions, and a new cyclone vehicle. April showcased the origin 404 ship, new ship paints, and the release of Alpha 3.13 with cave entrances, improved asteroids, and revised planet and moon visuals.

In May, Invictus Launch Week featured the Balhart and Javelin class destroyers, as well as the C2 and M2 Hercules starlifters. The month also presented the Tumble Nova, the RSI Scorpius, and the first Microtech MetroLoop race. June was filled with new content, including the AS-ATLAN light armor, enhanced multiplayer lobbies, Alien Week with the introduction of a new ship manufacturer called Gatac, and an intergalactic cook-off event.

October was a significant month, beginning with the digital CitizenCon event. It unveiled exciting developments such as the Pyro system, reconcepted ships like the Banu Merchantman and Origin 400i, advancements in planet and cloud tech, and updates on server meshing. The release of Alpha 3.15 in November brought major gameplay changes with down states, injury states, and revamped inventory systems. It also featured the Inter Galactic Aerospace Expo, showcasing new spacecraft and vehicles.

The video ends by expressing gratitude to the community and acknowledging the shared experiences, victories, and setbacks throughout the year. The upcoming December patch is mentioned briefly, with highlights like the addition of a new hospital, a physics rework for better vehicle flight, and the introduction of the Drake Cutlass Steel, a well-armed ship designed for combat. The video concludes with an invitation to tune into the Twitch stream and a promise to continue sharing the journey in the new year.