Inside Star Citizen: Mission: Cognoscible

In this episode of Inside Star Citizen, the focus is on the Mission Feature Team and the new features they are working on for the upcoming Alpha 3.20 and beyond updates. One of the features discussed is an improvement to the law system, which allows players to defend their ships without incurring penalties. This change gives ship owners the right to protect their property and engage in shipboarding PvP.

Another feature highlighted is the introduction of new Salvage missions that offer more variety and challenge. These missions include illegal salvage contracts with timers and enemies, as well as cover-up missions where players have to strip the hull of a ship within a time limit to avoid being caught by security. This evolution of Salvage missions also introduces reputation systems and rewards, providing a reason for players to engage in these missions.

The episode also touches on the concept of Consignment missions, which involve retrieving specific items from the UGF (Unknown Goods Facility) by deciphering codes found on NPCs’ data pads. These missions offer a mix of lawful and unlawful objectives, and players can choose which side to take. Additionally, the feature team discusses the development of new locations, such as platform parks on Crusader, which provide new opportunities for adventure on the gas giant’s surface.

Overall, the Mission Feature Team is working on various updates and improvements to mission gameplay, offering more diverse and engaging experiences for players in the Star Citizen universe.