Inside Pyro in 1min 11sec

The Pyro release in Star Citizen showcased a demo at Citizen Con, allowing players to explore Pyro 1, 2, and 3 and try out new items and features. Pyro has a distinct atmosphere and higher risk, with modular locations and repurposed items, and the developers plan to refine it for a full release.

In the 30th of November 2023 release of Star Citizen, a demo of Pyro was showcased at Citizen Con, with waves of Pyro released for testing at home. The release presented a cross-section of Pyro 1, 2, and 3, allowing players to explore new items and features that would be available in the full release. The tech preview channel, similar to PTU, focused on providing a more complete preview of Pyro, with various types of jobs for players to try.

Pyro has a distinct feel and carries a significant level of risk. The locations in Pyro are modular, meaning developers can repurpose or redecorate them, and items originally built for Stanton can also be used in Pyro. Playtesting revealed developers’ experiences with solar flares, which currently have the ability to instantly kill unprotected players. Adjustments may be made to tune down this feature in the future.

Pyro introduces new props and consumables, with items appearing rundown and repurposed. The atmosphere in Pyro is unique and eerie, with random rundown locations adding to the atmosphere. The developers plan to continue working on Pyro, refining it as it progresses toward a full release of the game.

In conclusion, the Pyro release in Star Citizen offers players a snapshot of Pyro 1, 2, and 3, allowing them to explore new aspects and features. The tech preview channel provides a more focused preview with various types of jobs available. Pyro carries a different feel and higher risk, with modular locations and repurposed items. Playtesting has highlighted the impact of solar flares, and adjustments may be made in the future. The developers intend to refine Pyro on its journey toward a full release.