In “In Defence of the Zeus CL,” Farister addresses criticisms of the Zeus CL ship in Star Citizen, particularly its cargo grid limitations and inefficiencies for medium hauling contracts, while highlighting its operational convenience and user-friendly features. Despite acknowledging its flaws, he defends the ship’s capability to effectively handle medium cargo and invites viewers to share their opinions on its value in the game.
In the video titled “In Defence of the Zeus CL,” the creator, Farister, addresses criticisms surrounding the Zeus CL ship in Star Citizen, particularly a post on Reddit that highlighted its bugs and inefficiencies in completing medium cargo hauling contracts. Farister, who regularly uses the Zeus CL for medium hauling, aims to provide a balanced perspective on the ship’s strengths and weaknesses based on personal experience. The video serves as a defense of the ship, drawing attention to its practical use despite the criticisms.
One of the primary concerns raised about the Zeus CL is its cargo grid design, which, while it has a capacity of 128 SCU, is not optimized for medium contracts due to its height limitations. The grid’s three-unit height means that only one double-height box can fit vertically, making it challenging to maximize cargo space for larger crates. However, Farister points out that by utilizing off-grid storage techniques, users can effectively load upwards of 100 SCU of cargo, thus allowing them to complete most medium contracts despite the cargo grid’s limitations.
The video also highlights a key advantage of the Zeus CL: its operational convenience. The ship allows pilots to control cargo loading and unloading from the co-pilot seat, which can be particularly beneficial for players who often take on multiple hauling contracts. This feature enables seamless transitions between loading, flying, and unloading without needing to leave the seat, which is a notable improvement over other ships like the C1 Spirit. Additionally, the inclusion of a ladder for easier exit when the cargo bay is full enhances the overall user experience.
Despite the positives, the Zeus CL is not without its flaws. Farister acknowledges issues such as the awkward lip at the top of the cargo ramp, which complicates loading taller vehicles and maximizes cargo grid usage. He also discusses the ship’s price point, which at 6.8 million alpha UEC, is significantly higher than the C1 Spirit. This price difference raises questions about the value proposition of the Zeus CL compared to other ships, particularly the Taurus, which offers more versatility for a slightly higher cost.
In conclusion, while the Zeus CL has its share of legitimate criticisms, Farister defends its ability to handle medium cargo contracts effectively and emphasizes its user-friendly features. He invites viewers to share their opinions in the comments, acknowledging that perspectives on the ship may vary. The video encourages engagement and aims to foster a discussion around the Zeus CL’s role in the Star Citizen universe, ultimately asserting that it remains a valuable asset in his personal fleet despite its drawbacks.
salt-e-mike reacts:
The creator defends the Zeus CL in Star Citizen, praising its ease of use and suitability for medium cargo hauling, especially for solo players, while criticizing its poorly designed and impractical cargo grid layout. They argue that the ship’s aesthetic and internal features are strong points, but its cargo handling design should be improved to match real-world standards for better functionality and realism.
The video is a reaction and personal opinion piece by a content creator who defends the Zeus CL ship in Star Citizen, despite widespread criticism and negative Reddit posts. The creator explains that they have a lot of experience using the ship for medium cargo hauling contracts and finds it effective for their purposes, especially because it can fit eight mining bags at the back, making it valuable for mining operations. They acknowledge the ship’s aesthetic appeal and interior design but criticize its cargo grid, which they see as poorly designed and impractical for efficient cargo handling.
A major point of contention is the ship’s cargo grid layout. The creator argues that the grid’s design is awkward and inefficient, with many containers needing to be placed off-grid, which is problematic because off-grid cargo can be damaged during flight. They compare the Zeus CL’s cargo design unfavorably to real-world shipping standards, emphasizing that cargo ships should be built around simple, scalable grids like those used in actual shipping containers, rather than the inconsistent, small, and irregular grid sizes in-game. They believe the ship’s design prioritizes aesthetics over function, which hampers gameplay.
The creator discusses the technical limitations of the cargo grid, such as the height and width constraints, and suggests that larger ships should have grids that are either two, four, or six units high, avoiding the awkward three-unit height. They also advocate for a more standardized approach to cargo container sizes, similar to real-world TEU (Twenty-foot Equivalent Unit) standards, to improve the usability and realism of cargo handling in the game. They criticize the current design for being messy and impractical, especially when trying to manually load or unload cargo.
Despite these issues, the creator recognizes that the Zeus CL has notable advantages, such as being easily flyable from the co-pilot seat, with accessible doors and tractor beams, making it a good choice for solo players or small crews. They highlight that the ship’s design allows for seamless operation without leaving the pilot seat, which is a significant convenience. However, they question whether such features should be standard across all multi-crew ships, arguing that they should instead be focused on making multi-crew gameplay more engaging and fun.
In conclusion, the creator reiterates that the Zeus CL is a solid ship for medium cargo contracts, especially given its ease of use and internal features. Still, they emphasize that its cargo grid design is subpar compared to other ships like the Taurus or the C2, which are better suited for cargo due to their more practical layouts. They express hope that CIG will address these design flaws in future updates, but overall, they defend the ship’s utility and design choices, encouraging viewers to consider both form and function when evaluating ships in Star Citizen.