I used mouse accel for 30 days

The speaker experimented with mouse acceleration for 30 days, finding unexpected benefits like improved control for tracking and predictability for flick shots. While emphasizing the importance of overall gameplay skills, they highlighted the potential efficiency and comfort mouse acceleration can offer in games with varying target ranges and speeds.

The speaker experimented with using mouse acceleration for over a month, despite typically turning it off when building a new PC. They found that mouse acceleration allowed for a combination of slow, controlled movements for tracking and fast movements for target switching within the same sensitivity setting. Initially skeptical due to the idea of sensitivity constantly changing during gameplay, the speaker observed that friends using mouse acceleration had impressively accurate aim, sparking their interest in trying it themselves.

They delved into using a separate program called raw acceleration to fine-tune the acceleration settings, adjusting curves and values to find a balance between control and speed. Starting with default linear settings, the speaker gradually increased the acceleration value until settling on a customized linear curve with gain enabled, acceleration set to 0.2, and a cap of 1.4. This configuration provided improved control for long-range tracking and surprisingly good predictability for flick shots, leading to breaking personal high scores in aim training exercises.

The speaker acknowledged that while improving aim is crucial in competitive FPS games, hyper-focusing on tweaking acceleration curves between matches can be counterproductive to overall gameplay improvement. They emphasized the importance of strategic thinking, positioning, and teamwork in addition to aim skills for success in gaming. Despite this, the speaker recognized that hitting more shots can significantly impact game outcomes by winning more 1v1s and securing early picks.

After experimenting with various acceleration curves within raw acceleration, the speaker settled on a motivity curve that felt the most intuitive and comfortable. This curve provided a range of sensitivity from 2.3 to 3.7 at an in-game sensitivity of three and 1600 DPI, offering a balance between control and efficiency in aiming. The speaker concluded that mouse acceleration might not be suitable for all players or games, particularly those with predictable target ranges and speeds like Counter-Strike and Valorant. However, for games with varying target ranges and speeds, mouse acceleration could offer a more efficient and comfortable aiming experience.

In summary, the speaker’s 30-day experience with mouse acceleration revealed unexpected benefits, such as improved control for tracking and predictability for flick shots. While acknowledging the importance of overall gameplay skills beyond aim, they found that mouse acceleration could enhance aiming efficiency in games with diverse target ranges and speeds. The speaker highlighted the customization options available in raw acceleration and recommended starting with a flat motivity curve for a balanced control and speed experience. Despite not being a one-size-fits-all solution, the speaker expressed a willingness to continue using mouse acceleration in their gaming setup.