I Tried Star Citizen's NEW Inventory - First Impressions

The creator shares positive first impressions of Star Citizen’s new inventory system from the Evocati tech test, highlighting its cleaner design, improved performance, intuitive layout, and enhanced looting mechanics that streamline gameplay. While still in development with some missing features and minor issues, the update promises to make inventory management more efficient and less cumbersome for players.

In this video, the creator shares their first impressions of Star Citizen’s new inventory system, which was recently previewed in a tech test for Evocati testers. Having been invited to participate, the creator had the opportunity to explore the new inventory firsthand and offers detailed insights into its design and functionality. They emphasize that this new system is a significant upgrade over the long-standing current inventory, highlighting its cleaner visual layout and improved performance, with icons loading quickly and the interface feeling responsive.

The video then delves into a comparison between the new inventory seen in the Evocati test and previously released concept art from Star Citizen Live and CitizenCon. The new inventory closely matches the refined concept design, though some features like the weight bar and backpack slots are not yet implemented. The layout includes clear sections for backpack space, equipped armor and weapons, and looting interfaces, with intuitive filtering options and capacity indicators that combine armor and backpack usage, enhancing user convenience.

Moving through the interface, the creator explains how equipped weapons and gadgets are displayed, noting a return to the ability to have multiple weapons accessible, including those held in hand and stored on the backpack. They mention a new caution symbol seen on some looted items, though its meaning remains unclear, and appreciate the addition of ammo indicators that correspond to equipped weapons, making inventory management more straightforward. However, some expected features, like item tier indicators and magazine capacity visuals, are absent in this early build.

The right side of the inventory interface is dedicated to looting and managing local or ship inventories, allowing players to access multiple containers or bodies simultaneously within a certain proximity. This proximity looting system streamlines the process of transferring items, especially in areas with multiple storage units, such as ship crew quarters. The creator praises this functionality as a major improvement that reduces tedium and increases efficiency in gameplay.

In conclusion, while the new inventory system is still in development and has some bugs and minor usability issues to be addressed—such as search functionality and UI scaling for ultrawide monitors—the overall impression is very positive. The creator is excited about the potential impact on gameplay, particularly in making inventory and looting less cumbersome. They encourage viewers to share their own experiences and thoughts, especially those who participated in the Evocati test, and tease upcoming content related to Star Citizen, including new tech previews, roadmap updates, and ship releases.