Minenix expresses disappointment with the Ironclad ship in Star Citizen due to its boxy design, technical bugs, and gameplay that doesn’t suit his preference for smaller, more active cargo runs. While considering the more versatile Assault variant, he remains uncertain about keeping the Ironclad and is leaning towards exploring other ships that better fit his operational needs and playstyle.
In this episode, Minenix shares his initial impressions of the Ironclad ship in Star Citizen, expressing disappointment mainly due to its boxy design and limited appeal for his playstyle. As a cargo runner, he finds the Ironclad’s large cargo capacity of 2,200 SCU somewhat tedious because it involves a lot of autoloading, which he considers boring. He mentions a shift in his gameplay preference towards smaller cargo ships like the Arcs, which allow for more active scouting and engagement, making the Ironclad less attractive for regular use.
Minenix is also contemplating whether to switch to the Assault version of the Ironclad, which offers additional functionalities like rearming and refueling, making it more versatile. The Assault variant has less cargo space, around 1,400 SCU, but he feels that might be sufficient for his needs. He wants to ensure that the ship can accommodate other ships like the Golamo X and the 85X, which are important for his operations. His primary concern is finding a reliable base of operations, especially with the upcoming game wipe affecting his current 890 Jump ship.
Technical issues with the Ironclad are a significant downside for Minenix. He reports bugs such as falling through the floor when entering the ship from the inside and having to enter from outside, which is inconvenient, especially when the ship is on the ground or in a port. Additionally, he experienced problems with the ship being “bricked,” unable to take off without restarting it. These glitches impact his overall experience and contribute to his lukewarm feelings about the ship.
Despite the Ironclad’s large cargo capacity being a potential advantage, Minenix finds it less appealing compared to other cargo ships like the Hull C, which may offer similar or better cargo options without some of the Ironclad’s issues. He also notes that the command module has problems, such as being unable to operate separately, further reducing the ship’s utility. Given these limitations and bugs, he is unsure whether he will continue using the Ironclad or eventually melt it down and invest in a different ship.
In conclusion, Minenix is conflicted about the Ironclad. While he appreciates having a cargo ship to live on and operate from, the combination of aesthetic dissatisfaction, technical problems, and a gameplay style that favors smaller, more active cargo runs leaves him unimpressed. He invites viewers to share their opinions, questioning if he might be missing some potential in the ship or if his criticisms are valid. Ultimately, he is leaning towards exploring other ship options that better fit his needs for cargo capacity, rearming, refueling, and overall enjoyment.